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Textures not appearing in game


mdh2

Question

Hello, 

 

I have been following the SK:LE guide (amazing btw) and everything has been going smoothly. I have installed most of the texture packs and most mods. The problem is that the new textures simply are not appearing in game. I am only seeing old low textures. Interesting enough the normal mods (SkyUI, HUD ect) work great. The texture packs just do not seem to be loading. Interestingly enough the last time I attempted to follow the same guide the textures worked fine. I double checked everything I know to check and have scoured the internet to no avail. I just do not understand.I am sure I am making some dumb noob mistake but cant find out what it is. I have included a screen shot in case I have done something obvious. 

 

Thank you for your time and any assistance you can offer, 

post-5778-0-77688600-1419130661_thumb.png

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Yes--I am and everything seems to load great just for some reason the higher resolution textures are not loading

I must have configured something weird because I have used MO before using the same guide and the textures loaded just fine.

 

I am considering a re install--is there anyway I can save all of the work i did? ie: copy and paste mod folders into new install?  

 

Thanks,  

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I dont think there is a need to reinstall.

The only thing that would cause loose files not to load is archive invalidation. Can you double check it, to make sure that it is still checked.

 

hmm, can you post your inis from MOs ini editor.

Use spoiler tags

 

 

 

[spoiler]
text
[/spoiler]

 

 

 

can you also double check the archives tab in MO. Check any that you can check.

e44a4d272e.png

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I dont think there is a need to reinstall.

The only thing that would cause loose files not to load is archive invalidation. Can you double check it, to make sure that it is still checked.

 

hmm, can you post your inis from MOs ini editor.

Use spoiler tags

 

 

[spoiler]
text
[/spoiler]

 

 

 

can you also double check the archives tab in MO. Check any that you can check.

e44a4d272e.png

There is no archive invalidation with Skyrim.

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In the left-pane, are the mods that contain the correct textures in the correct priority? ie. higher number or lower in the pane is greater.

With MO as well as ordering the plugins, by LOOT or whichever method you choose, you also have to prioritise the mods that contain the assets.

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Hello, 

 

Archive tab has everything checked and the archive invalidation box is attacked 

 

MOs ini editor: 

 

 

 

 

Skyrim.ini is....

 

[General]

sLanguage=ENGLISH

 

uExterior Cell Buffer=36

sIntroSequence=

fFlickeringLightDistance=8192

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fDefault1stPersonFOV=85.0

fDefaultWorldFOV=85.0

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles=1

SInvalidationFile=

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

SkyrimPrefini is...

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=10000000.0000

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=2000.0000

fShadowLODStartFade=400.0000

fLightLODStartFade=3500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=1

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=4

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=1

sD3DDevice="NVIDIA GeForce GTX 970"

bFXAAEnabled=0

iShadowMapResolution=2048

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=1

iShadowFilter=3

bShadowsOnGrass=1

bTransparencyMultisampling=0

bDeferredShadows=1

bDrawShadows=1

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=18000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=0

bUseKinect=0

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=60.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=755179697

fVal6=1.0000

uID6=755179701

fVal5=1.0000

uID5=755179700

fVal4=1.0000

uID4=755179698

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

 

 

I believe that the mods are in the correct order in the left pain--I followed the instructions carefully. Also, The last time i did this in the same order it worked TOTALLY fine--the textures where what they were supposed to be. The game seems to run just fine with all mods acting as they should--just without all the high res textures i installed. 

 

Thanks for all the help, 

 

 

post-5778-0-91597600-1419138229_thumb.png

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of course-- they are too big for the site but i will post links.

I  have not installed the Better NPCs yet I was simply checking what i had so far and noticed it look much less "good" than it did last time (2 days ago)

 

https://postimg.org/image/84c7zgfaj/ffe26376/

 

https://postimg.org/image/5pvxcp9l5/6da90b06/

 

Thanks,

 

 

As per the second version i just made a copy to see if it would run any different--needless to say it did not have better textures either

Edited by mdh2
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