Jump to content


Photo
Pack

Skyrim Gameplay Rebalance



  • Please log in to reply
87 replies to this topic

#46 caiuscosades

caiuscosades

    Prisoner

  • Members
  • 44 posts

Posted 07 June 2015 - 12:29 PM

I was just thinking of a mod that would cause you to get sick or receive negative effects from casting too many heals and so on. It's not important, because I'm not running a mage of any kind right now. I'm running my Conan build :)

This mod seems to offer interesting features, although it only applies to the player :

http://www.nexusmods...im/mods/58051/?

Note that I didn't test it extensively. Apollodown's mods are unique but sometimes buggy in my experience).

Dreadflopp, do you think it would Play nice with TTRSO ? Doesn't the latter scale spells to a degree ?

Edited by caiuscosades, 07 June 2015 - 12:32 PM.

  • 0

#47 FuzzRocket9

FuzzRocket9

    Commander

  • Members
  • PipPipPipPip
  • 266 posts

Posted 16 June 2015 - 12:51 AM

Thanks. I love the mod's idea. If only NPCs were affected by this grand change.


  • 0

#48 criswolf09

criswolf09

    Prisoner

  • Members
  • 21 posts

Posted 17 June 2015 - 12:09 PM

Hello there, I want to give this Pack a try, and I'll try the casual part. In the installer of Deadly Dragons, should I also install Deadly Monsters?


  • 0

#49 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 17 June 2015 - 12:13 PM

Hello there, I want to give this Pack a try, and I'll try the casual part. In the installer of Deadly Dragons, should I also install Deadly Monsters?

No, only deadly dragons.
  • 0

#50 criswolf09

criswolf09

    Prisoner

  • Members
  • 21 posts

Posted 17 June 2015 - 04:29 PM

I have another issue. I installed all the mods but the STEP Core - SGR Casual patch has CCOR as a missing master, and I don't plan to use that mod for now because I only use the STEP Core pack on my MO setup. 


  • 0

#51 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 17 June 2015 - 10:47 PM

I have another issue. I installed all the mods but the STEP Core - SGR Casual patch has CCOR as a missing master, and I don't plan to use that mod for now because I only use the STEP Core pack on my MO setup.


It shouldn't have, I'll fix it when I get home from work. I'll post here later today (CET) when it's done.
  • 0

#52 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 19 June 2015 - 01:17 AM

@criswolf09

 

It should be fixed now. Sorry for the delay, there is a big holiday in sweden this weekend.


  • 0

#53 Agnusthemagi

Agnusthemagi

    Citizen

  • Members
  • Pip
  • 72 posts

Posted 02 July 2015 - 09:09 PM

Hey great you are keeping up the work on this updated. I recently began remaking my modded Skyrim and in the proccess of setting up this pack with STEP extended I took a look at the casual patch and noticed the dragon faction change to Friend. Why is that I'm curious, will it not have some adverse effect like make all of Riverwood attack you after playing 15 game days fighting dragons? Maybe to mean dragons dont necessary mean to kill the dragonborn outright?


  • 0

#54 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 02 July 2015 - 11:00 PM

Hey great you are keeping up the work on this updated. I recently began remaking my modded Skyrim and in the proccess of setting up this pack with STEP extended I took a look at the casual patch and noticed the dragon faction change to Friend. Why is that I'm curious, will it not have some adverse effect like make all of Riverwood attack you after playing 15 game days fighting dragons? Maybe to mean dragons dont necessary mean to kill the dragonborn outright?

I'll take a look at this as soon as I get back to my computer. That might not be until after the weekend unfortunately. It sounds strange that this edit is in the patch and not in any other plugins. I didn't make any new edits when I created these patches. I'll investigate to see where it came from. It might be from dragon combat overhaul that I used previously. If you'd like you could check that.
  • 0

#55 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 05 July 2015 - 12:50 AM

Hey great you are keeping up the work on this updated. I recently began remaking my modded Skyrim and in the proccess of setting up this pack with STEP extended I took a look at the casual patch and noticed the dragon faction change to Friend. Why is that I'm curious, will it not have some adverse effect like make all of Riverwood attack you after playing 15 game days fighting dragons? Maybe to mean dragons dont necessary mean to kill the dragonborn outright?

I checked this. It is from the unofficial patches and it fixes an issue where members of the draugr faction were attacking dragons.


  • 0

#56 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 09 July 2015 - 02:01 PM

Updated pack and the patches.


  • 1

#57 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 15 September 2015 - 12:02 PM

I have been spending some time staring at High level enemies in TES5Edit since it has got some negative critique at it's nexus page. I'm will most likely remove it from the pack. It does some things that I do not agree with, like adding high level skeevers and mudcrabs. Other things aren't needed since Skyrim Immersive Creatures and OBIS does the same or similar things. What is left it does good but it is mostly raising the highest level of encounters with 10 levels. Since SIC and OBIS adds so many high level encounters the bad of the mod (imo) outweighs the good (that is unique for HLE).


  • 0

#58 Neovalen

Neovalen

    Talos

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 5,678 posts

Posted 15 September 2015 - 12:34 PM

I have been spending some time staring at High level enemies in TES5Edit since it has got some negative critique at it's nexus page. I'm will most likely remove it from the pack. It does some things that I do not agree with, like adding high level skeevers and mudcrabs. Other things aren't needed since Skyrim Immersive Creatures and OBIS does the same or similar things. What is left it does good but it is mostly raising the highest level of encounters with 10 levels. Since SIC and OBIS adds so many high level encounters the bad of the mod (imo) outweighs the good (that is unique for HLE).

Are you using HLE SIC Edition?
  • 0

#59 dreadflopp

dreadflopp

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,312 posts

Posted 15 September 2015 - 12:39 PM

Are you using HLE SIC Edition?

Yes the SIC edition. This edition combines the leveled lists of SIC and HLE which means you'll get both SIC and HLE versions of many creatures.


  • 0

#60 Quinnbeast

Quinnbeast

    Citizen

  • Members
  • Pip
  • 77 posts

Posted 15 September 2015 - 06:46 PM

Would there be any issue in removing HLE from my current game if/when you decide to pull it from the pack?


Edited by Quinnbeast, 15 September 2015 - 06:46 PM.

  • 0



Also tagged with one or more of these keywords: pack, pack

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users