Jump to content
  • 0

DDSopt - texture optimization problem


nameerf

Question

Hi all,

 

I followed the guide recently and all went well..

I then decided to do some DDSoptmization as recommended and I followed the "Fallout QUICK-START GUIDE" optimizing the list of recommended mods. I also "split" the large mods with multiple resolutions as decribed by the "Additional Batch File Capability" text snippet for the mods: NMCs Texture Pack, UHQ Terrain Overhaul and the DLC Retextures.

 

I should also note that I used the default Constraints with 2048x2048 resolution limit for everything except for "Mod Exterior Normal Maps" which I used 1024*1024 to reduce VRAM use a little.

For the most part all went well except for the folowing problem (see screenshot):

post-2971-0-42557000-1434615685_thumb.png

 

Every rock in the game looks like this. I narrowed down the problem to the "UHQ Terrain Overhaul" mod and I redid the optimization but this time I used 2048x2048 resolution limit for everything and the problem is gone!

 

Is there something wrong with the textures of this mod and DDSoptimization? Because I would like to use 1024*1024 for "Mod Exterior Normal Maps" for all mods if possible.

 

I have an old but decent 560ti GPU with 2GB of VRAM.

 

Thanks

 

Edit: typo

Edited by nameerf
Link to comment
Share on other sites

5 answers to this question

Recommended Posts

  • 0

DDSopt doesn't work on every texture although there usually aren't any problems unless the texture has a drastic change in it. Were you able to determine which texture it is; it is likely to be a singe texture used in many places in the game? Did you look in the DDSopt logs to see if there were any textures that had problems?

Link to comment
Share on other sites

  • 0

No I didn't go that far as to search and find the problematic texture, but I checked the log's final status at the bottom where it reported 14|15 broken textures IIRC.

 

If it helps I could do it one more time (I have an SSD) and attach the log(s) here, because I don't have THAT much free time to actually search for the problematic texture(s)..

Edited by nameerf
Link to comment
Share on other sites

  • 0

For whatever reason, DDSopt does MOST textures well for me. But I always end up having issues with the following textures: rocks, roads, and the face textures for NPC's. I am also using the UHQ Terrain Overhaul too. What I would do if I were you is to go ahead and re-optimize the textures but first remove all the rocks. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.