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v2.2.9.2 Development


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#1 TechAngel85

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Posted 21 June 2015 - 12:19 AM

Notice:

As of STEP 2.2.8, we are only actively supporting Skyrim Legendayr Ed. (all DLCs) - We continue to 'passively' support other DLC/non-DLC configurations as an artifact of having done so previously. However, moving forward, all new content will assume Legendary Ed. We will gradually phase out information pertaining to limited DLC components.


Overview:
STEP 2.2.9.2 marks another step towards 2.3.0. However there is still much work to be done for STEP to be ready to make the move to v2.3.0. Because of this and there being no time frame for development, we have decided to do incremental releases. v2.2.9.1 was the first. v2.2.9.2 will be the second. These releases will mainly be mod releases, meaning that we'll only be testing and reviewing mods.

Since this is a community driven project and site, we would like to encourage users to tag mods they'd like to see in STEP. To do this, please add a 'testing' tag to the desired mods. This will allow us to filter the mods and review them. Mods that we think fit into the STEP project will be officially marked for testing and mods that do not will simply have the 'testing' tag removed.

Dev Guide v2.9.9.2
Changelog (subject to developmental updates)
Mods currently in Testing 
For replacers, the test case should be a high-quality screenshot compare. We don't need a lot, just two or three sets of compares on the thread marked [ TESTING ].

The idea is that testing --and logging of that activity on the threads-- will be touch & go for a lot of mods, and it should be pretty clear by anyone stumbling upon any mod thread what the end result is.

Let us know if you want to be a Mod Tester! We're always looking for official testers!
 

Mods Accepted for v2.2.9.2 (in no specific order)

 
2.2.9.2 Dev patches:

STEP Core Patch
STEP Extended Patch



#2 Proton

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Posted 18 July 2015 - 01:45 PM

As a fan of the Rainbows and Shooting Stars mods, I must address a concern with the switch to Wonders of Weather. Even though it's made by the same person, the shooting stars in WoW went from quick motes of light to fat crumbling meteors. I was disappointed, because these annihilated the immersion offered by the original. As such, I have personally uninstalled WoW and returned to the original separate mods, even though isoku no longer supports them.

 

Looking through the posts on WoW's Nexus page, it seems some modders experience high thread counts when outside, noticeable especially during rain.

 

I propose, in light of both of these, that Wonders of Weather be removed from STEP:Extended. I don't feel that STEP can appropriately recommend it, or its unsupported predecessor.


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#3 EssArrBee

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Posted 18 July 2015 - 01:58 PM

I was just running around outside Whiterun while it was raining and my performance was garbage. I'll have to look into WoW and see if that was the reason. 



#4 TechAngel85

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Posted 18 July 2015 - 04:20 PM

Yeah, need to look into it. I've been using it in my new play through and have not noticed any issues. Haven't seen any shooting stars yet though.

#5 Proton

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Posted 18 July 2015 - 06:15 PM

Should be able to change the frequency of shooting stars in the MCM, as I recall.


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#6 Kesta

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Posted 19 July 2015 - 12:30 PM

Shooting star : The one I saw seemed fine. Maybe he added more varitey ? Haven't checked the changelog nor dissected the mod yet.

 

Rain drops : Yeah, I can confirm that I get a drop about 5-6 FPS whenever its raining. Though I didn't compare to a potential fps drop with the non-merged version of raindrops.


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#7 TechAngel85

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Posted 20 July 2015 - 11:28 PM

Guys, lets remember to add the accepted mods to the OP. Some of us (me) have a hard time keeping up while away at work or doing whatever. :thumbsup:



#8 EssArrBee

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Posted 20 July 2015 - 11:41 PM

Well, we've only accepted one mod, so it's all good.



#9 TechAngel85

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Posted 20 July 2015 - 11:44 PM

Well, we've only accepted one mod, so it's all good.

Ah, thought there was more than that. Probably why I couldn't find them.



#10 EssArrBee

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Posted 20 July 2015 - 11:49 PM

I think we'll be accepting the Baskets HD, Not So Fast, Ultra HD - City Guards, and Timing is Everything pretty soon.



#11 TechAngel85

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Posted 22 July 2015 - 12:11 AM

OP updated with new mod accepted and links to their pages for user who want to follow the v2.2.9.2 progress and provide feedback.



#12 oqhansoloqo

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Posted 25 July 2015 - 10:51 AM

With the push to improve level and skill requirements, and quest spacing I present you mods that enhance the way the Mage Guild quest line works:

 

Not So Fast - Mage Guild by CDCooley: http://www.nexusmods...rim/mods/64633/

 

College Days - Winterhold by jvr2400: http://www.nexusmods...rim/mods/56699/

 

College of Winterhold Entry Requirements by TorchicBlaziken: http://www.nexusmods...rim/mods/38448/


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#13 EssArrBee

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Posted 25 July 2015 - 01:32 PM

With all these guild/faction/quest requirement mods in testing we should start addressing the recommended settings for them. I know cdcooley already changed his mod to address a better default setting for Not So Fast, but there are quite a few others that should looked into. Thieves Guild Requirements, Timing is Everything (has FISS support), and ESF all have some options in the MCM that should be addressed.



#14 Kesta

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Posted 25 July 2015 - 02:00 PM

Hopefully if they all have some FISS support (or similar, like what the last release of VioLenS use, with JContainer), maybe hosting presets designed for step directly here would be a nice idea ?


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#15 EssArrBee

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Posted 25 July 2015 - 02:16 PM

Timing is Everything is the only one I know of with FISS support. It has tons of options though, so it needs it.




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