Easiest to maintain for the Wiki means that articles use wiki syntax. It's much easier too change the skin too reflect changes wiki-wide and pesticide consistency than it is to have to deal with massive edits due too over use of html.
Templates also make things easier by keeping the more complex coding as a resource, where edits can also be applied to multiple consumers. Both of which will be supported by the visual editor, further making it more accessible to those that don't want to learn wiki syntax, but would still like too contribute.
Consistency in presentation is also a key factor, though we will need to come up with a solution to support games beyond Skyrim, which will include providing alternate, and somewhat unique, styling.
Templates are definitely the way to go too avoid storage messes among other things, so you're doing good.
Your mobile user dictionary needs a lot of help!
Agree, templates are the way to go, but probably best to determine exactly what kinds of templates we really can use and make accessible to the public (because they serve a site-wide purpose) versus those that are experimental. I think that we would be better off fine tuning our existing templates rather than developing a bunch of new ones ... unless the new ones are flagged as 'experimental' and use discouraged outside of testing grounds.
In other words, we need to bring a dev wiki online for 'experimental' development. This way, our creativity creates less chaos, and the general public won't have an opportunity to run rampant with something that is not necessarily needed or finalized.
I also want to see what we can accomplish using behind the scenes style sheets before we go building look/feel templates that could either become obsolete or incompatible with any future skin alterations.