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Game Crashes, Papyrus log filled with script errors, what course of action is needed?


marieruth

Question

I recently transferred from using NMM for Skyrim to using MO, and I'm trying to get my old saves to load without crashing. I went through and made sure I had installed each esp/esm that was needed for my current playthrough, and after multiple crashes from multiple saves, I enabled papyrus logging and it printed out this log:

 

 

 

[07/11/2015 - 08:40:21PM] Papyrus log opened (PC)
[07/11/2015 - 08:40:21PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[07/11/2015 - 08:40:21PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[07/11/2015 - 08:40:21PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[07/11/2015 - 08:40:25PM] Error: Unable to bind script TrapBear to TweakTraps (1F00C515) because their base types do not match
[07/11/2015 - 08:40:25PM] Error: Unable to bind script traptriggerbase to TweakTraps (1F00C515) because their base types do not match
[07/11/2015 - 08:40:25PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[07/11/2015 - 08:40:25PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (1F017201) because their base types do not match
[07/11/2015 - 08:40:25PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[07/11/2015 - 08:40:25PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (1F017788) because their base types do not match
[07/11/2015 - 08:40:26PM] Error: Unable to bind script SKI_PlayerLoadGameAlias to CASMQuest (3D000800) because their base types do not match
[07/11/2015 - 08:40:26PM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[07/11/2015 - 08:40:26PM] Cannot open store for class "chherdingquestscript", missing file?
[07/11/2015 - 08:40:26PM] Error: Unable to bind script jaxonzdiagnostics to JaxonzDiagnosticsQuest (4E000800) because their base types do not match
[07/11/2015 - 08:40:26PM] Error: Unable to bind script JaxonzConsolePlugIn to JaxonzDiagnosticsQuest (4E000800) because their base types do not match
[07/11/2015 - 08:40:26PM] Error: Unable to bind script jaxonzstringutil to JaxonzDiagnosticsQuest (4E000800) because their base types do not match
[07/11/2015 - 08:40:26PM] Cannot open store for class "SelfShrinkSCRIPT01", missing file?
[07/11/2015 - 08:40:26PM] Cannot open store for class "GemDisintegrateSCRIPT", missing file?

 

 

 

I have used the Save Game Script Cleaner on one of my saves, but even when loading the backup I still get only crashes. I thought extracting BSAs would help, but I'm not sure.

 

My modlist and load order are here:

 

modlist.txt

 

loadorder.txt

 

Any help is appreciated

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The papyrus log shows a number of script errors relating to some mods Amazing Follower Tweaks, CASM, Arissa, and a number of Jaxonz tools. These will need to checked to ensure you have them in the correct order both in the left and righ panes of MO. This is where NMM and MO differ greatly.

MO will allow you to install mods in any order but you need to manage any conflicts by arranging them correctly so the game is provided with the correct assets, in this case scripts.

However, as papyrus logs only log errors related to scripts, they are a poor diagnostic tool for general CTDs and other problems.

 

Looking at your load order it looks like a number of supplementary plugins are loaded before their main plugin and that will be a problem. I don't actually have Amazing Follower Tweaks to check if they do need to be after the main plugin or not.

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