Few little corrections and additions.
Most important is to make sure people know to get the load time hotfix, it is linked on the alpha download page and it will prevent broken games and extremely long loading times. It will be merged into the main in the next release. A few assets got left out of the last BSA, the alien skeletons are needed from mothership zeta, and there are some missing reload sounds. I'll try to get these hotfixes posted soon.
TTWFixes, Authors, uUF3P Team, YUP Team, NVEC Team, TJ, Roy Batty
A World of Pain FO3 , Authors: Dj Mystro, Roy Batty
A World of Pain NV , Authors: Dj Mystro, Athelbras, Roy Batty
Busworld, Authors, summel, Gribbleshnibit8, pintocat
StreetLights, Description, +Billboard Lighting and other enhancements
The OWB Sonic Emitter fix shouldn't be needed, my own version of this fix is in TTWFixes
The PN Med-X fix shouldn't be needed, pretty sure I included that or a different way of fixing it in the 1.3 update of Extra Options
KiCHo666's ragdolls, you can combine the F3 ones with the NV ones, just overwrite the dupes with the NV ones. Adds the ones for the FO3 DLC's and Behemoth etc. I recommend the ones without collision. The esp from the F3 one is not needed, it's functionality is provided in the NV one.
Bear in mind that master updating esp's might need a bit more work to make sure that any references used by scripts are set to persistent or they will stop functioning.
Puce's mods for F3 are largely un-navmeshed and not optimized (sadly), recommended to leave companions behind.
Nice comprehensive guide which is an alternative to Adonis' guide.