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Missing Boats/Walkways in IC Waterfront


fundamentalnail

Question

Hi all,

Today I finally finished following (more or less) the instructions for the Mythic Dawn mod setup for Oblivion. Everything looks great except there is a major issue in the Imperial City Waterfront. I'm not sure if it's because I'm doing something wrong (as in, I've got a conflicting mod) or if there is a problem with the setup. If someone could guide me as to what to do, it would be greatly appreciated.

The screenshot I've attached shows what that the walkways through the waterfront are missing, but so are the ships, the stairs are misaligned, and doors are not attached to walls.

 

Here's my load order, maybe I'm missing something vital?

 

Again, your assistance would be wonderful,

Cheers

[spoiler=Load Order]00 Oblivion.esm
01 All Natural Base.esm [Version 1.34]
02 Cobl Main.esm [Version 1.73]
03 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]
04 Kvatch Rebuilt.esm [Version 3.0]
05 Better Cities Resources.esm [Version 5.5.3]
06 HorseCombatMaster.esm
07 Oblivifall Master File.esm [Version 1.1]
08 Knights - Revelation.esm
09 Unofficial Oblivion Patch.esp [Version 3.5.2]
++ Oblivion Citadel Door Fix.esp
0A DLCShiveringIsles.esp
0B Unofficial Shivering Isles Patch.esp [Version 1.5.6]
0C Better Cities .esp
++ LoadingScreens.esp
0D LoadingScreensSI.esp
0E Natural_Habitat_by_Max_Tael.esp
0F All Natural.esp [Version 1.35]
10 All Natural - SI.esp [Version 1.35]
11 Immersive Interiors.esp [Version 0.8.1]
12 Immersive Interiors - Bravil.esp [Version 2.01]
13 Better Bell Sounds.esp
14 Idle Dialogue.esp [Version 1.3]
++ Symphony of Violence.esp
15 Sounds of Cyrodiil.esp [Version 1.1]
16 All Natural - Real Lights.esp [Version 1.35]
17 WindowLightingSystem.esp
18 AddActorValues_example.esp
19 AliveWaters.esp
1A AliveWaters - Koi Addon.esp
1B AliveWaters - Slaughterfish Addon.esp
1C Book Jackets Oblivion.esp
1D Ducks and Swans.esp
++ PalePassIce.esp
1E Camping.esp
1F Ravens and Seagulls.esp
20 Populated Prisons.esp [Version 1.2]
21 DarNifiedUI Config Addon.esp
22 DropLitTorchOBSE.esp [Version 2.4]
23 Quest Log Manager.esp [Version 1.3.2]
24 Dynamic Map.esp [Version 2.1.1]
25 Enhanced Hotkeys.esp [Version 2.3.1]
26 DLCHorseArmor.esp
27 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]
28 DLCOrrery.esp
29 DLCOrrery - Unofficial Patch.esp [Version 1.0.6]
2A DLCVileLair.esp
2B DLCVileLair - Unofficial Patch.esp [Version 1.0.10]
2C DLCMehrunesRazor.esp
2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
2E Sounds of Cyrodiil - Mehrune's Razor Add-On.esp [Version 1.0]
2F DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
++ MaleBodyReplacerV5.esp
30 CapesandCloaks.esp
31 RTFemaleReplacerV12.esp
++ Weapon Improvement Project.esp [Version 1.9]
32 DLCThievesDen.esp
33 DLCThievesDen - Unofficial Patch.esp [Version 1.0.13]
34 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13]
35 Sounds of Cyrodiil - Thieves' Den Add-On.esp [Version 1.0]
36 Cobl Glue.esp [Version 1.73]
37 Cobl Si.esp [Version 1.63]
++ Cobl Tweaks - SI.esp
++ Cobl Tweaks - Vanilla.esp [Version 1.73]
38 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]
++ OOO-Water_Weeds.esp [Version 1.33]
39 OOO-Armor_Perks_WearRate_Repair.esp [Version 1.33]
++ OOO-BirthSigns.esp [Version 1.33]
3A OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33]
3B OOO-DaedraLord_Quests.esp [Version 1.33]
3C OOO-DLT_Immersion.esp [Version 1.33]
++ OOO-Magic_Effects+Enchantments.esp [Version 1.33]
3D OOO-Magic_Effects+Spells.esp [Version 1.33]
3E OOO-Magic_Game_Settings.esp [Version 1.33]
++ OOO-Potions.esp [Version 1.33]
++ OOO-ThiefGuild_Difficult.esp [Version 1.33]
++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33]
3F OOOEquipmentAddon.esp
40 Creature Diversity.esp
++ Cobl Tweaks - OOO Mergeable.esp [Version 1.72]
41 Oblivifall - Something's Not Right.esp [Version 1.0]
42 BHC_Expanded.esp [Version 1.2]
** Kvatch Rebuilt.esp [Version 3.0]
** Kvatch Rebuilt Weather Patch.esp
43 EiAmod.esp [Version 1.1]
++ EiAmod_ShiveringIsles.esp
44 LetThePeopleDrink.esp [Version 2.7]
45 Wine Overhaul.esp
46 The Ayleid Steps.esp [Version 3.4.1]
47 DLCBattlehornCastle.esp
48 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.10]
49 DLCFrostcrag.esp
4A Frostcrag_LOD.esp
4B DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9]
4C DLCFrostcragReborn.esp
4D Knights.esp
4E Knights - Unofficial Patch.esp [Version 1.1.6]
4F Knights - Revelation.esp
++ All Natural RL - DLC Patch.esp
50 Sounds of Cyrodiil - KOTN Add-on.esp [Version 1.0]
51 Elz - No Floating Weapon.esp
52 TOTF.esp
++ TOTF Delayer.esp
53 RTT.esp
54 RTT-Weye Relocation Patch.esp [Version 2.0.1]
55 AFK_Weye.esp [Version 2.32.COBL]
56 Shadowcrest_Vineyard_COBL.esp
57 ReclaimSancreTor.esp [Version 1.0.5]
58 Roads of Cyrodiil.esp [Version 1.0]
59 xuldarkforest.esp [Version 1.0.5]
5A xulStendarrValley.esp [Version 1.2.2]
5B xulTheHeath.esp
5C xulEntiusGorge.esp [Version 1.2.1]
5D xulFallenleafEverglade.esp [Version 1.3.1]
5E xulColovianHighlands_EV.esp [Version 1.2.2]
5F EtInArkay-ColovianHighlands patch.esp
60 xulChorrolHinterland.esp [Version 1.2.3]
61 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
62 xulBravilBarrowfields.esp [Version 1.3.5]
++ EtInArkay-BravilBarrowfields patch.esp
63 xulLushWoodlands.esp [Version 1.3.3]
64 xulAncientYews.esp [Version 1.4.4]
65 xulAncientRedwoods.esp [Version 1.6]
66 xulCloudtopMountains.esp [Version 1.0.3]
++ RST+Cloudtop Mountains.esp [Version 1.1]
67 xulArriusCreek.esp [Version 1.1.4]
68 xulPatch_AY_AC.esp [Version 1.1]
++ AFK_Weye Arrius_Creek Patch.esp
69 xulRollingHills_EV.esp [Version 1.3.3]
6A xulPantherRiver.esp
6B xulRiverEthe.esp [Version 1.0.2]
6C xulBrenaRiverRavine.esp [Version 1.1.1]
6D xulImperialIsle.esp [Version 1.6.8]
6E xulBlackwoodForest.esp [Version 1.1.1]
6F xulCheydinhalFalls.esp [Version 1.0.1]
70 TearsOfTheFiend-CheydinhalFalls patch.esp
71 EtInArkay-CheydinhalFalls patch.esp
72 xulAspenWood.esp [Version 1.0.3]
73 EtInArkay-AspenWood patch.esp
74 xulSkingradOutskirts.esp [Version 1.0.2]
++ RST+Skingrad Outskirts.esp [Version 1.1]
75 xulSnowdale.esp [Version 1.0.5]
++ OOO-Snowdale Patch.esp [Version 1.1]
76 xulCliffsOfAnvil.esp [Version 1.1.3]
77 OOO-CliffsOfAnvil patch.esp [Version 1.2]
++ RST+Cliffs of Anvil.esp [Version 1.2]
78 xulSilverfishRiverValley.esp [Version 1.0.4]
79 xulJerallGlacier.esp [Version 1.0.2]
7A OOO-JerallGlacier patch.esp [Version 1.0]
7B xulTheEasternPeaks.esp [Version 1.1.4]
++ ROC+UL-II+LtPD Patch.esp [Version 1.0]
7C EtInArkay-UniqueLandscapes Merged patch.esp
7D ImpeREAL Empire - Unique Forts.esp
7E ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp
++ ImpeREAL Forts + Silverfish River Patch.esp
++ RST+Cheydinhal Falls.esp [Version 1.1]
7F Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
++ Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
80 Better Dungeons.esp
81 Cliff_BetterLetters.esp [Version 1.2]
82 HUD Status Bars.esp [Version 5.3.2]
83 GoldCoinBagger.esp
++ Improved Fires and Flames - Increased Sound.esp
++ moremerchantmoneyv1.1.esp
84 PersuasionOverhaul.esp [Version 1.43]
++ PersuasionOverhaul_OOO.esp [Version 1.2]
++ Enhanced Vegetation [100%].esp
85 Skill Perk Descriptions.esp [Version 1.1]
86 talkwithyourhands2.esp
87 Lynges Unlimited Death Reload Time.esp
88 Alternative Beginnings.esp [Version 1.4.3]
89 Basic Primary Needs.esp [Version 6.3]
8A Summon Dremora Lord Saved.esp
8B Enhanced Grabbing.esp [Version 0.5]
8C Deadly Reflex 6 - Timed Block and 250% damage.esp
8D Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
8E Duke Patricks - Actors Can Miss Now.esp
++ OOO-Level_Slow.esp [Version 1.33]
8F Cobl Races.esp [Version 1.52]
90 Oblivion_Character_Overhaul.esp [Version 2.0]
91 Better Cities Full.esp [Version 5.5.3]
92 Better Cities - IC Imperial Isle.esp [Version 5.5.2]
93 Better Imperial City.esp [Version 5.5.3]
++ All Natural Real Lights - Better Cities IC Patch.esp
++ Better Cities - All Natural.esp [Version 5.5.0]
++ Better Cities - Unique Landscape Barrowfields.esp [Version 1.3]
94 Better Cities - Ruined Tail's Tale.esp
95 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3]
96 Better Cities - Tears of the Fiend.esp [Version 5.5.0]
97 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4]
++ Better Cities - Reclaiming Sancre Tor.esp [Version 5.5.0]
++ Better Cities - Unique Landscape Panther River patch.esp [Version 1.4]
++ Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0]
++ Better Imperial City FPS Patch.esp [Version 5.5.1a]
++ Better Cities - COBL.esp [Version 5.5.0]
++ Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0]
98 OOO-Respawn_Week.esp [Version 1.33]
++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33]
99 DeadlyReflex 6 - Combat Moves.esp
++ Deadly Reflex 6 - HeX NifSE Patch.esp
9A Falling Leaves.esp [Version 1.0]
++ Falling Leaves - UL LushWoodlands Patch.esp [Version 1.0]
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35]
9B OblivionReloaded.esp
9C Bashed Patch, 0.esp
9D Maskar's Oblivion Overhaul.esp [Version 4.6.2]
9E Wine Overhaul Better Cities Patch.esp
9F WineOverhaulBC-RiverEthe patch.esp

 

 

2015-08-21_00004.jpg

Edited by fundamentalnail
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"Better Cities .esp" has to be activated and not merged. Activate it and make sure there is a check mark in the box instead of a + and rebuild your patch making sure you uncheck it when it asks if you want to merge it. That should fix it.

 

Edit:

Also uninstall Let the People Drink and any patches there may be for it that have a LetThePeopleDrink.esp master. It has been integrated into Better Cities.

Edited by SynthetikHD
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It probably has something to do with Better Cities, and you have an outdated version of Better Cities.

When you enter the Imperial City Marketplace, is there a large note on the ground before the stairs and a lot of misaligned objects?

 

 

Also some things that may be helpful:

 

If you are using the file "Better Imperial City.esp", are you also using "Better Imperial City FPS Patch.esp"? If you are, please disable it, and if you aren't, please install and enable it, then visit the Waterfront again in-game. Did adding or removing this file make a difference?
 

If you are using the file "Better Cities IC Waterfront.esp", are you also using "Better Cities IC Waterfront FPS Patch.esp"? If you are, please disable it, and if you aren't, please install and enable it, then visit the Waterfront again in-game. Did adding or removing this file make a difference?

Edited by SynthetikHD
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I'll report back with my findings once I'm able to get a secure enough internet connection to download the newer version of Better Cities.

Thanks for your help, guys -- watch this space

Sorry for the late reply (and the double post). 

I've done a complete reinstall of Oblivion, along with adjusting my mod setup a bit.

In relation to your question, SynthetikHD, There wasn't any note in the marketplace. The enabling/disabling of the fps patches didn't seem to make a difference either.

In relation to your question, hishutup, I updated and rebuilt the patch several times with no difference.

This was with my old load order. Now, with this load order (I'm using the updated version of Better Cities now) I get a ctd after transitioning to the imperial city. So after I choose my background and starting point in Alternate Beginnings, I sleep in the bedroll, a loading screen completes, and I crash OR the game loads and I'm placed in Elsweyr instead of the Imperial City and have 'WTF Missing Mesh' warnings everywhere.

I wonder if this is to do with my load order as well? BOSS doesn't seem to report any incompatibilities.

Here it is:

[spoiler=Load Order]00 Oblivion.esm

01 All Natural Base.esm [Version 1.36]

02 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]

03 Francesco's Optional New Items Add-On.esm [Version 5.0]

04 Cobl Main.esm [Version 1.73]

05 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]

06 Mart's Monster Mod.esm [Version 3.8b1]

07 FCOM_Convergence.esm [Version 0.9.9MB8b1]

08 Better Cities Resources.esm [Version 6.0.3]

09 HorseCombatMaster.esm

0A Knights - Revelation.esm

0B Unofficial Oblivion Patch.esp [Version 3.5.3]

++ Oblivion Citadel Door Fix.esp

0C DLCShiveringIsles.esp

0D Unofficial Shivering Isles Patch.esp [Version 1.5.7]

++ Better Cities .esp [Version 6.0.3]

0E Francesco's Creatures and Items Resources.esp [Version 5.0]

0F Francesco's Optional Leveled Guards.esp [Version 5.0]

10 Natural_Habitat_by_Max_Tael.esp

11 All Natural.esp [Version 1.36]

12 All Natural - SI.esp [Version 1.36]

++ All Natural - MMM Patch.esp [Version 1.3]

13 Immersive Interiors.esp [Version 0.8.1]

14 Immersive Interiors - Bravil.esp [Version 2.01]

15 atmospheres.esp

16 Better Bell Sounds.esp

++ Symphony of Violence.esp

17 Sounds of Cyrodiil.esp [Version 1.1]

18 All Natural - Real Lights.esp [Version 1.36]

19 WindowLightingSystem.esp

1A AliveWaters.esp

1B AliveWaters - Koi Addon.esp

1C AliveWaters - Slaughterfish Addon.esp

1D AFK_PrayerIdles.esp [Version 1.0]

1E Book Jackets Oblivion.esp

1F Ducks and Swans.esp

++ PalePassIce.esp

20 Camping.esp

21 Ravens and Seagulls.esp

22 Populated Prisons.esp [Version 1.2]

23 DarNifiedUI Config Addon.esp

24 DropLitTorchOBSE.esp [Version 2.4]

25 Dynamic Map.esp [Version 2.1.1]

26 DLCHorseArmor.esp

27 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]

28 DLCOrrery.esp

29 DLCOrrery - Unofficial Patch.esp [Version 1.0.6]

2A DLCVileLair.esp

2B DLCVileLair - Unofficial Patch.esp [Version 1.0.11]

2C DLCMehrunesRazor.esp

2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]

2E DLCSpellTomes.esp

++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

++ MaleBodyReplacerV5.esp

2F Adonnays Classical Weaponry.esp

30 Adonnays Elven Weaponry.esp

31 CapesandCloaks.esp

32 RTFemaleReplacerV12.esp

++ Weapon Improvement Project.esp [Version 1.9]

33 DLCThievesDen.esp

34 DLCThievesDen - Unofficial Patch.esp [Version 1.0.13]

35 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13]

36 Cobl Glue.esp [Version 1.73]

37 Cobl Si.esp [Version 1.63]

38 Bob's Armory Oblivion.esp

39 FCOM_BobsArmory.esp [Version 0.9.9MB8b1]

3A Oblivion WarCry EV.esp [Version 1.09]

3B FCOM_WarCry.esp [Version 0.9.9MB8b1]

3C Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]

3D FCOM_Convergence.esp [Version 0.9.9Mb8b1]

3E FCOM_RealSwords.esp [Version 0.9.9MB8]

++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3]

3F Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.8b1]

++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1]

++ Mart's Monster Mod - No Giants.esp [Version 3.8b1]

++ Mart's Monster Mod - No Fiends.esp [Version 3.8b1]

++ Mart's Monster Mod - No Beholdens.esp [Version 3.8b1]

++ Mart's Monster Mod - No Balrogs.esp [Version 3.8b1]

++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.8b1]

40 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7]

41 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1]

42 Creature Diversity.esp

43 Mart's Monster Mod - Diverse Creatures Expansion.esp [Version 3.8b1]

++ Mart's Monster Mod - RadiantAITweaks.esp

++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1]

44 Skyrimesque Counts and Countesses.esp

45 300_Artifacts.esp

46 Kvatch Rebuilt.esp [Version 3.0]

47 Kvatch Rebuilt Weather Patch.esp

48 EiAmod.esp [Version 1.1]

++ EiAmod_ShiveringIsles.esp

49 LetThePeopleDrink.esp [Version 2.7]

4A The Ayleid Steps.esp [Version 3.4.1]

4B DLCBattlehornCastle.esp

4C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.11]

4D DLCfrostcrag.esp

4E Frostcrag_LOD.esp

4F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9]

50 DLCFrostcragReborn.esp

51 FrostcragRebornCobl.esp

52 Knights.esp

53 Knights - Unofficial Patch.esp [Version 1.1.6]

54 Knights - Revelation.esp

55 Summon Dremora Lord Saved.esp

56 Elz - No Floating Weapon.esp

57 TOTF.esp

58 RTT.esp

59 RTT-Weye Relocation Patch.esp [Version 2.0.1]

5A The Lost Spires.esp

5B Shadowcrest_Vineyard_COBL.esp

5C Mart's Monster Mod - City Defences.esp [Version 3.8b1]

++ FCOM_Knights.esp [Version 0.9.9MB8b1]

5D BrewHouse.esp

5E ReclaimSancreTor.esp [Version 1.0.5]

5F Roads of Cyrodiil.esp [Version 1.0]

++ ROC+Shadowcrest Vineyard Patch.esp [Version 1.0]

60 xuldarkforest.esp [Version 1.0.5]

++ LostSpires-DarkForest patch.esp

61 xulStendarrValley.esp [Version 1.2.2]

62 xulTheHeath.esp

63 xulEntiusGorge.esp [Version 1.2.1]

64 xulFallenleafEverglade.esp [Version 1.3.1]

++ LostSpires-Everglade patch.esp

65 xulColovianHighlands_EV.esp [Version 1.2.2]

66 xulChorrolHinterland.esp [Version 1.2.3]

67 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]

68 xulBravilBarrowfields.esp [Version 1.3.5]

69 xulLushWoodlands.esp [Version 1.3.3]

6A xulAncientYews.esp [Version 1.4.4]

6B xulAncientRedwoods.esp [Version 1.6]

6C xulCloudtopMountains.esp [Version 1.0.3]

++ RST+Cloudtop Mountains.esp [Version 1.1]

6D xulArriusCreek.esp [Version 1.1.4]

6E xulPatch_AY_AC.esp [Version 1.1]

6F xulRollingHills_EV.esp [Version 1.3.3]

70 xulPantherRiver.esp

71 xulRiverEthe.esp [Version 1.0.2]

72 xulBrenaRiverRavine.esp [Version 1.1.1]

73 xulImperialIsle.esp [Version 1.6.8]

74 xulBlackwoodForest.esp [Version 1.1.1]

75 xulCheydinhalFalls.esp [Version 1.0.1]

++ KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0]

76 xulAspenWood.esp [Version 1.0.3]

77 xulSkingradOutskirts.esp [Version 1.0.2]

++ RST+Skingrad Outskirts.esp [Version 1.1]

++ ROC+RST+Skingrad Outskirts.esp [Version 1.0]

78 xulSnowdale.esp [Version 1.0.6]

79 FrostcragReborn-Snowdale patch.esp

++ OOO-Snowdale Patch.esp [Version 1.1]

7A xulCliffsOfAnvil.esp [Version 1.1.3]

7B OOO-CliffsOfAnvil patch.esp [Version 1.2]

++ RST+Cliffs of Anvil.esp [Version 1.2]

7C xulSilverfishRiverValley.esp [Version 1.0.4]

++ Lost Spires + Silverfish River Patch.esp [Version 1.0]

7D xulJerallGlacier.esp [Version 1.0.2]

7E OOO-JerallGlacier patch.esp [Version 1.0]

7F xulTheEasternPeaks.esp [Version 1.2]

++ ROC+UL-II+LtPD Patch.esp [Version 1.0]

80 EtInArkay-UniqueLandscapes Merged patch.esp [Version 2.3]

++ RST+Cheydinhal Falls.esp [Version 1.1]

81 Better Dungeons.esp

82 HUD Status Bars.esp [Version 5.3.2]

++ Improved Fires and Flames - Increased Sound.esp

83 P1DkeyChain.esp [Version 5.00]

++ Enhanced Vegetation [100%].esp

84 Skill Perk Descriptions.esp [Version 1.1]

85 Lynges Unlimited Death Reload Time.esp

86 Quest Award Leveller.esp

++ Quest Award Leveller - Battlehorn Castle.esp

++ Quest Award Leveller - Vile Lair.esp

++ Quest Award Leveller - Mehrunes Razor.esp

++ Quest Award Leveller - Knights of the Nine.esp

87 Alternative Beginnings.esp [Version 1.4.3]

88 Alternative Beginnings - Kvatch Intact.esp [Version 3.0]

89 RenGuardOverhaul.esp

8A Enhanced Grabbing.esp [Version 0.5]

8B Deadly Reflex 6 - Timed block and 150% damage.esp

8C Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

8D Duke Patricks - Actors Can Miss Now.esp

8E Cobl Races.esp [Version 1.52]

8F bgBalancingEVCore.esp [Version 10.52EV-D]

++ bgBalancingEVNoSIVersion_Core_still_required.esp [Version 10.5DV-D]

90 Oblivion_Character_Overhaul.esp [Version 2.0]

91 bgMagicEV.esp [Version 1.7EV]

++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]

++ bgMagicItemSigil.esp [Version 1.68EV]

++ bgMagicEVStartspells.esp [Version 1.68EV]

92 bgMagicBonus.esp [Version 1.7EV]

++ bgMagicEVAddEnVar.esp [Version 1.68EV]

93 bgMagicEVPaperChase.esp [Version 1.68EV]

94 bgMagicAlchemy.esp [Version 1.57]

++ bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]

95 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]

++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]

96 bgIntegrationEV.esp [Version 1.0b]

++ IntegrationTheStrandedLight-SilverfishRiverValley patch.esp [Version 1.1]

++ IntegrationTheStrandedLight-EasternPeaks patch.esp [Version 1.1]

97 Better Cities Full.esp [Version 6.0.3]

98 Better Cities - IC Imperial Isle.esp [Version 6.0.2]

99 BC_Aristocrat_UL Patch.esp

9A Better Imperial City.esp [Version 6.0.0]

++ All Natural Real Lights - Better Cities IC Patch.esp

9B Better Cities - All Natural.esp [Version 6.0.3]

++ Better Cities IC Imperial Isle - Roads of Cyrodiil.esp [Version 6.0.0]

++ Better Cities - Unique Landscape Barrowfields.esp [Version 1.5]

9C Better Cities - Ruined Tail's Tale.esp [Version 6.0.0]

9D Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.0]

9E Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.5]

++ Better Cities IC Arena - Reclaiming Sancre Tor.esp [Version 6.0.0]

9F Better Cities Skingrad - Reclaiming Sancre Tor.esp [Version 6.0.0]

++ Better Cities Bravil - Unique Landscape Panther River patch.esp [Version 1.5]

A0 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 1.5]

++ Better Cities - Unique Landscape Snowdale.esp [Version 1.5]

++ Better Imperial City FPS Patch.esp [Version 6.0.0]

A1 Better Cities - The Lost Spires.esp [Version 6.0.2]

++ Better Cities - COBL.esp [Version 6.0.0]

++ Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp [Version 1.5]

++ Better Cities - Leyawiin Flooded.esp [Version 6.0.0]

++ FCOM_BetterCities-Bravil.esp [Version 6.0.0]

A2 bgMagicEVShader.esp [Version 1.7EV]

++ bgMagicShaderLifeDetect.esp [Version 1.68]

A3 bgMagicLightningbolt.esp

A4 DeadlyReflex 6 - Combat Moves.esp

++ Deadly Reflex 6 - HeX NifSE Patch.esp

A5 Falling Leaves.esp [Version 1.0]

++ Falling Leaves - UL LushWoodlands Patch.esp [Version 1.0]

++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.36]

A6 OblivionReloaded.esp

A7 Bashed Patch, 0.esp

A8 Maskar's Oblivion Overhaul.esp [Version 4.6.2]

A9 Cobl Tweaks - FCOM Mergeable.esp [Version 1.72]

AA Better Cities Chorrol - Immersive Interiors.esp [Version 6.0.3]

 

 

 

 

Edited by fundamentalnail
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"Better Cities .esp" has to be activated and not merged. Activate it and make sure there is a check mark in the box instead of a + and rebuild your patch making sure you uncheck it when it asks if you want to merge it. That should fix it.

 

Edit:

Also uninstall Let the People Drink and any patches there may be for it that have a LetThePeopleDrink.esp master. It has been integrated into Better Cities.

That did the trick, thanks so much! Now I've just got a problem with CTDs every so often (usually when npcs enter and exit buildings). I'm guessing it's a memory issue, in which case I'll do a bit more tweaking I guess. Again, if there are any suggestions, I'd be greatly appreciative. I've got a pretty decent system, although not a huge amount of RAM (only 6gb), so that might be what's causing framerate dips leading to the crashes.

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Try messing around with the Heap settings in OSR.

I was CTD really often due to memory and after messing around I found some numbers that have gotten rid of all crashes for me.

 

Look at the OSR section in the guide for more details.

Mmm crashes seem to be occurring much more frequently now (In CC, when equipping items, when entering the waterfront through the Waterfront Tunnel etc.) I might have to start fresh again, because something is clearly up. Again, BOSS isn't showing any issues, so I'm not sure. In any case I am very grateful for your help!

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