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[WIP] Merge Plugins Standalone {PUBLIC BETA}


Mator

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Merge Plugins Standalone has been publicly released

To get the latest version (v2.1.1) you'll have to download from Nexus Mods. I'll be pushing the new version onto the backend in a few days (I just want to encourage people to download from the Nexus so they can endorse it).

 

This thread is now effectively closed.

 

 

Thanks,

- Mator

Edited by Mator
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Damned, even the merge plugins standalone can't handle MSTT records properly for Immersive Citizens... lol I was hoping! (Yes, I did update definitions and the program via the GUI)

 

I did install it and set it up though. Gonna get ready to integrate into SR:LE. :D

 

Maybe a dumb question, is BSAopt necessary if using loose files in MO? Also, Champolllion is only required for script fragments, yes?

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Damned, even the merge plugins standalone can't handle MSTT records properly for Immersive Citizens... lol I was hoping! (Yes, I did update definitions and the program via the GUI)

It's using xEdit definitions which determine all the logic of copying records. So in terms of the plugin produced from merging it'll be pretty much exactly the same as with the merge plugins script. Just done faster.

 

Maybe a dumb question, is BSAopt necessary if using loose files in MO? Also, Champolllion is only required for script fragments, yes?

BSAOpt is only necessary for the Build merged BSA option. I personally won't be using that option, but it was highly requested so I made it anyways.

Chapollion is indeed only required for script fragments.

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It's using xEdit definitions which determine all the logic of copying records. So in terms of the plugin produced from merging it'll be pretty much exactly the same as with the merge plugins script. Just done faster.

 

I thought zilav recently updated the definitions(29days ago).

This is what the issue is.

You are lacking these edits, unless the libraries you are using to build MP are different from that on GitHub

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I thought zilav recently updated the definitions(29days ago).

This is what the issue is.

You are lacking these edits, unless the libraries you are using to build MP are different from that on GitHub

Ok, yeah. I haven't updated the xEdit lib used by MP for awhile, because I didn't know there were updates to definitions (not paying attention). Easy to drop them in though. Next build will have these fixes, which may fix the issue you have, Neovalen.

 

EDIT: Here is a build for you to try, Neovalen.

Edited by Mator
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Ok, yeah. I haven't updated the xEdit lib used by MP for awhile, because I didn't know there were updates to definitions (not paying attention). Easy to drop them in though. Next build will have these fixes, which may fix the issue you have, Neovalen.

 

EDIT: Here is a build for you to try, Neovalen.

Thanks. Will try tommorow after sleep. :)
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