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Question about Mod Organizer + FNIS
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Question
dendritic
So, after Updating FNIS Behavior through MO, 3 files get created and placed into the "Overwrite" folder, and we have to "create a new Mod" using MO with those files generated by FNIS.
But I tried running the animations in the game WITHOUT creating a new mod with the overwrite files, and the animations still worked perfectly.
What exactly is the purpose of "creating a new Mod" with the overwrite files? I assume it's to get the animation behaviors working properly, but then why are the animations working for me without the need to create the new mod?
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