Jump to content


Photo
* * * * * 1 votes
testing

Blocking Animation Pack (by 5poiler)

mod

  • Please log in to reply
17 replies to this topic

#1 Nebulous112

Nebulous112

    High King

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,432 posts

Posted 14 November 2015 - 11:54 PM

Blocking Animation Pack (by 5poiler)
 

 


 

This is a possible replacement for Dual Wield Blocking Animations (by Daljo). On the Nexus page for Dual Wield Blocking Animations, the author states:

 

Important! - 5poiler offers a considerably better set of animations, in addition to other alternative blocking animations for 1h/2h, and I would recommend downloading them instead of this

 

It may be worth taking a look at this replacement, if the author doesn't even recommend his own mod anymore. :P
 
Beyond replacing the dual-wield blocking animations in the current STEP mod, this mod also adds new blocking animations for one-handed and two-handed weapons. From the video, it looks pretty neat. I am adding this to my new playthrough in place of the current STEP mod.
 
Edit: FYI
 
There are two data folders...one for the Dual Wield blocking animation and one for the One-Hand / Two-Hand weapon blocking animations.
This makes it easy if you just want to install the dual-wield portion (to replace Dual Wield Blocking Animation by Daljo).

However, if you want to install both portions, you will have to open up both file structures completely at the MO install prompt. Shift-click to highlight multiple files, and move all the animations from the one animation folder to the other. 


Edited by Nebulous112, 13 December 2015 - 02:21 AM.


#2 Tobi

Tobi

    Necromancer

  • Members
  • PipPip
  • 109 posts

Posted 15 November 2015 - 02:17 PM

Will take a look at this sometime, only makes sense to add this if even the author recommends it :p.


  • 0

#3 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,104 posts

Posted 15 November 2015 - 02:36 PM

I've added a testing tag to the tread. Will probably not make it to testing this release.



#4 Nebulous112

Nebulous112

    High King

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,432 posts

Posted 15 November 2015 - 03:29 PM

Makes sense that it won't be tested for this release. Testing how new animations interact with everything seems like it would be a lot more difficult than testing new textures, for instance.

Edited by Nebulous112, 15 November 2015 - 03:35 PM.


#5 Nebulous112

Nebulous112

    High King

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,432 posts

Posted 10 December 2015 - 12:18 AM

FYI, the package structure for this mod is different from the norm.

There are two data folders...one for the Dual Wield blocking animation and one for the One-Hand / Two-Hand weapon blocking animations.

This makes it easy if you just want to install the dual-wield portion (to replace Dual Wield Blocking Animation by Daljo).

However, if you want to install both portions, you will have to open up both file structures completely at the MO install prompt. Shift-click to highlight multiple files, and move all the animations from the one animation folder to the other.

#6 Nebulous112

Nebulous112

    High King

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,432 posts

Posted 13 December 2015 - 01:26 AM

Edited OP with some videos from the Nexus page, and the info from my last post.



#7 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,104 posts

Posted 08 January 2016 - 09:12 AM

Marked for Testing.

#8 Greg

Greg

    High King

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,496 posts

Posted 08 January 2016 - 05:47 PM

FYI, the package structure for this mod is different from the norm.

There are two data folders...one for the Dual Wield blocking animation and one for the One-Hand / Two-Hand weapon blocking animations.

This makes it easy if you just want to install the dual-wield portion (to replace Dual Wield Blocking Animation by Daljo).

However, if you want to install both portions, you will have to open up both file structures completely at the MO install prompt. Shift-click to highlight multiple files, and move all the animations from the one animation folder to the other.

Yeah, it's a bit weird because you have to install twice and merge if you both animation sets and I suspect we'll want both animation sets.



#9 Tobi

Tobi

    Necromancer

  • Members
  • PipPip
  • 109 posts

Posted 09 January 2016 - 01:00 AM

Or we could just rearrange the package prior to install, but either way it is weird.


  • 0

#10 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,104 posts

Posted 09 January 2016 - 10:27 AM

Sounds like it just needs a FOMOD.



#11 Julien

Julien

    Citizen

  • Members
  • Pip
  • 90 posts

Posted 26 October 2016 - 08:49 AM

Did you ever test this one?

 

I replaced "Dual Wield Blocking Animations" and I don't see anything wrong (just better animations).

 

EDIT: Also you guys should check his other "animations" mods.


Edited by Zorkha, 26 October 2016 - 09:01 AM.

  • 0

#12 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,104 posts

Posted 27 October 2016 - 11:11 AM

I did test this a little bit, but not fully. It really needs a video compare, but I don't have the time to do that atm.



#13 Julien

Julien

    Citizen

  • Members
  • Pip
  • 90 posts

Posted 27 October 2016 - 12:14 PM

I did not try "Dual Wield Blocking Animations" in the first place because I saw on the Nexus page that it was just using the torch animation (and when looking on the pictures it looks like a "hey, take this" animation...) while 5poiler, made one specifically for dual wielding and was looking very nice in the vids!


  • 0

#14 5poiler

5poiler

    Prisoner

  • Members
  • 2 posts

Posted 27 October 2016 - 06:47 PM

Hey thanks for testing the mod. I just make an update in Blocking Animation Pack by adding first person parrying animation from

http://www.nexusmods...rim/mods/79632/ both in single Data folder in BAP now

 

I will delete First person parrying animation mod page after you read this

 

- for 3rd person

- for 1st person


  • 0

#15 Julien

Julien

    Citizen

  • Members
  • Pip
  • 90 posts

Posted 28 October 2016 - 11:30 AM

@5poiler, Hello and thank you for making your animations (and the not really used vanilla ones, as I understand it) available to everyone!

 

I already had your First Person Parrying mod.

 

It's a good idea to put them together, people can remove the first person animations if they don't like them...

 

You should make your v1.4 "Update Log" at the bottom of the mod page more clear about that, it should start with "Add first person‚Äč parrying animation...".

 

Have a great weekend. :^_^


  • 0



Also tagged with one or more of these keywords: testing, mod

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users