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The Paarthurnax Ultimatum (by Telamont)

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#1 Penrutet

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Posted 30 December 2015 - 11:09 AM

 
It seems there's yet another mod that aims to 'fix' the whole Paarthurnax problem. Similar to Paarthurnax Bypass it's fully voice acted but it apparently gives the player more options on how to solve the quest. Looks promising, there is even a compatability patch for Arthmoor's Paarthurnax Dilemma. I'll probably try it out today on a vanilla savegame so I can give some reports on how it works and maybe even provide a short video. 

 


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#2 Nebulous112

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Posted 30 December 2015 - 02:47 PM

Nice. I read in the SR:LE thread that the optional patch adds vanilla voice acting to Arthmoor's Paarthurnax Dilemma.

#3 JetFury

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Posted 02 January 2016 - 06:39 AM

Awesome. Id like to see the vid when you finish it, link would be appreciated


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#4 Nebulous112

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Posted 03 February 2016 - 03:31 PM

I'll be trying this one out, I think. I like the thought of the "union" between this and Arthmoor's Dilemma. Best of both worlds.

 

I don't really like how the mod currently in testing to replace Dilemma, Paarthurnax Bypass, handled things (from the video). Far too little dialogue, IMO.



#5 Astakos

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Posted 03 February 2016 - 05:25 PM

Yeap! Same boat here!

I really like Ultimatum a lot and it's in perfect harmony with Arthmoor's one! 


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#6 Greg

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Posted 03 February 2016 - 06:49 PM

Marked for Testing.

#7 Genius384

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Posted 04 February 2016 - 11:17 AM

Damn, this looks comprehensive as heck.  Will have to try on my next playthrough.


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#8 TechAngel85

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Posted 20 April 2016 - 07:01 PM

I don't think this mod is an option for STEP. The author states that the patch will only support v1.2.9 of Dilemma. We all know that Arthmoor forces the current version on users 99% percent of the time and doesn't offer older versions of his mods to download. I understand Artmoor's reason for doing this because I do something similar with my mods. This means the next update that Arthmoor does, we have to change mods again. For that reason, this mod needs to be dropped from Testing. Thoughts?



#9 afonik

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Posted 20 April 2016 - 08:01 PM

"There's no way I can keep up with Arthmoor's frenetic updating pace."

Well I don't think Arth have been so frenetic has it could seem:

 

 

22 Sep 2015 New file: The Paarthurnax Dilemma (Arthmoor)
3 May 2014 New file: The Paarthurnax Dilemma (Arthmoor)
12 Feb 2014 New file: The Paarthurnax Dilemma (Arthmoor)
12 Feb 2014 New file: The Paarthurnax Dilemma (Arthmoor)
28 Jan 2014 New file: The Paarthurnax Dilemma (Arthmoor)
11 May 2013 New file: The Paarthurnax Dilemma (Arthmoor)
19 Nov 2012 New file: The Paarthurnax Dilemma (Arthmoor)
19 Nov 2012 New file: The Paarthurnax Dilemma (Arthmoor)
17 Oct 2012 New file: The Paarthurnax Dilemma (Arthmoor)
26 Aug 2012 New file: The Paarthurnax Dilemma 121 (Arthmoor)
10 Aug 2012 New file: The Paarthurnax Dilemma 12 (Arthmoor)
29 Jun 2012 New file: (Arthmoor)
11 Jun 2012 New file: (Arthmoor)
10 Jun 2012 New file: (Arthmoor)
9 Jun 2012 New file: (Arthmoor)
 
2012 - 9 updates
2013 - 1 update
2014 - 4 updates
2015 - 1 update
 
Of course there's always room for improvements (voice) but I think the mod is finished for now and Ultimatum it's a nice addition

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#10 GrantSP

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Posted 20 April 2016 - 08:05 PM

Saying his mod is only supported for 1.2.9 of Arthmoor's mod does not say it won't work for any future versions.

If this does the job that it says it does and we all like it, I say keep testing, and if it can be included then do so. Any future issues with mismatched mods can be addressed in the future.



#11 Greg

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Posted 20 April 2016 - 08:09 PM

I say we take a wait and see stance to see how things play out when the next STEP release is nearing readiness, but I am worried that if this mod falls behind Arthmoor's it may put STEP in a pickle because older versions of Arthmoor's mods won't be available.



#12 TechAngel85

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Posted 20 April 2016 - 08:26 PM

^Exactly, we never add mods that are only going to be around for a few releases before they're out of date. Who knows when USLEEP could update that requires an update to Dilemma as well. It's possible changes could be fixed with the STEP Patches, but we're also trying to keep that to a minimum. We'll also be moving a lot of the patch work to Mator's tool eventually for users to run as they would LOOT. This provides more customization with STEP as a base (all this is leading us to STEP 3.0). Therefore, adding a mod that could be outdated at any time is not beneficial to the maintenance of the project past this point.

 

Remember, after the next release the way we manage mod updates is also changing. We'll no longer be updating mod pages at will. Those changes will be considered "hot fix" releases and would result in a new Guide (v2.10.1) which encompasses several updates at once to the mod pages. No more updating the mod pages as soon as the mod updates. This will also put more "life" into the project since we'll be updating a little more often.



#13 Nebulous112

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Posted 02 July 2016 - 01:22 PM

Your points above make sense, guys. However, I think it is worth noting that the Parthurnaax Dilemma has not been updated since.

 

To me, this is the best Parthurnaax mod out there. I use it in my game, and I quite enjoy it. But I do completely understand if the warning from the author dissuades STEP from including it.



#14 Greg

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Posted 02 July 2016 - 02:52 PM

It would be nice if Arthmoor would keep at least one or two older versions available for a while to let dependent mods catch up.



#15 TechAngel85

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Posted 02 July 2016 - 11:45 PM

I've been waiting on this one until I reach that stage in the game again, however, from what I've seen I like this mod. If it ever needs patching, it's likely something that we can do ourselves.



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