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Mods with names ending in "(SE)"


alphaniner

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I'm struggling to understand why some of the mods in the guide have "(SE)" appended to their names while others don't, particularly those that are actually LE mods.

 

I'm mostly interested to know if I should mention this kind of thing in a bug report post.

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I'm struggling to understand why some of the mods in the guide have "(SE)" appended to their names while others don't, particularly those that are actually LE mods.

 

I'm mostly interested to know if I should mention this kind of thing in a bug report post.

They're added because our back-end is currently mashed together to support SSE. However, the mod pages still only support one game. Therefore to "cheat" them into the SE mod list, we had to append (SE) to the end of some of the mod names that are using the same name for LE and SE.

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