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Vivid Weathers - a complete Weather and Visual overhaul


Mangaclub

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figured it out and working ini file had iRadialBlurLevel=2 instead of iRadialBlurLevel=1

 

also think Alternate start was doing some weridness too. but it all ok now.

Wow....I would have never guessed!!

iRadialBlurLevel is responsible for such artifacts/issues?

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Wow....I would have never guessed!!

iRadialBlurLevel is responsible for such artifacts/issues?

i actaully think it is Alternate Start. cos it has that flickerking issue in the prision cell, so you load gform the prison into an interior cell (like an inn) and you still get said issue. However if you load out then load back in it's gone.

 

If you load outside you never get flickering issue when loading into an interior cell.

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Can't be an incompatibility between vivid weathers and ASLAL.

 

I just made a quick write-up on weather/lighting/post-processing interaction here : https://wiki.step-project.com/User:Kesta/LightingWeathersPostProcessing

 

It lack a lot of polish, but hopefully anyone who already understand a bit about modding is able to understand the difference and most of the "compatibility issues" with Vivid Weathers and other mods.

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