Curious there is an issue with a mod I want to use but it has a glaring issue. It allows you to scrap a lot of the trash laying around settlements and Hedges being included if I scrap them it leave a void if you tep where it used to be the world disappears. The fix for this is A) Don't remove such items B) Don't use the mod C) set bUsePreCulledObjects=1 to 0. Now I am not one to go about changing every thing in my ini files for every little thing I'd rather avoid scrapping or using the mod all together until a real possible fix is done. What impact visually, performance, etc,. wise would setting bUsePreCulledObjects=0 cause if anyone knows.
Thanks,
Geoff