I've not gotten the Purple lanterns bug
I have had the DynDoLOD spam. This happens when I don't follow the instructions properly, and then I tried to run the DynDOLOD worlds gen thing a second time. This does not work. DynDOLOD, as well as several of the other patchers at the end will actually make changes to their esp. when you combine the changes, then bad stuff happens (esspecially DynDOLOD)
The only clean and safe way to repatch stuff is to uncheck the mod, reinstall it, and then repatch it. for DynDOLOD, since you make changes to its ini file, (and it saves a pile of stuff in TES5Edit folder, you need to (STOP, turn off MO first) wipe the contents of the TES5Edit folder, dump a fresh set of files in there, and then follow the DynDOLOD instructions from scratch each time. Since you don't change any file locations, then MO doesn't need any new set up.
I have not noticed a FPS drop while looking at a city. strange. Open Cities can be easily removed from the load order by turning it off, and unchecking the OCS patches for stuff. Just depends on how much you want to ride your horse into a city or not.
looking at your crash log, I have seen that in the papyrus log of "most" of the crashes. But all the read up says that you either didn't patch stuff properly, or its something else's fault. The only sure fire way to solve this is to turn as much stuff off as possible and see if it goes away. This could take a long time. One way to shorten this is to collect mods into blocks. Take a grouping (say survival mods, or open cities, etc) and turn them off, and see if the problem surfaces. This is what I think I'll have to do. While each of the mods in the load order should be stable and good, there are enough of them that some where something conflicted with something else. All it takes is 1 mod.
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Keep the load order you have, I definitely will not be adding anything additional to it (learned my lesson before that an unstable load order + more mods = bad). Make a list of mods you think you can live without, and drop them from the load order. Copy the full Profile to make a second paired down version. Let me know which you dropped, and I will drop a different set so we don't both do the same work.
And thanks again for your help!
[Note about the papyrus log. There is a HUGE number of items in it. What seems to be the case is that most of it is from opening/closing the MCM menu while setting stuff up, and shouldn't be a problem. You won't see that on subsequent papyrus logs]
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Edit: there are 2 ways to narrow down the problem. 1 is sequentially turning off mods. Thats crazy with 300 mods. Method 2 is to mimic how a search algorithm works, Cut the list in half, does problem persist?
- Yes: cut the remaining list in half, test again.
- No: the problem is in the other half, so load back half of what you unloaded and test again.
This will cut down on testing significantly ( theoretically, if you had 1,024 mods, you would need 10 tests. Theoretically of course)
I will be assuming that the STEP Extended "base" is correct and does not contain the bug, and will be exuded from this search. If you gave a prefix for the pack mods, then it should be easier to pick them out.
Edited by Mr_Moal, 26 April 2016 - 12:18 PM.