Best Answer Greg , 02 June 2016 - 04:44 PM
Those Papyrus log entries have nothing to do with the game crashing so you can disable Papyrus logging and look elsewhere. The Papyrus log is useful only for mod authors creating/editing scripts and are pretty much meaningless for any other purpose. In fact, Papyrus logging eats so much CPU time that it hinders the Papyrus engine to the point of causing script lag and other issues.
The first place to start troubleshooting is with Memory Blocks Log. Install and enable Memory Blocks log, then play the game until the game crashes. Open the log file (in the overwrite folder) and the first line should be DefaultHeapInitialAllocMB-256 to indicate the SKSE memory patch is configured and working correctly. If the last line is also DefaultHeapInitialAllocMB-256, you need to increase DefaultHeapInitialAllocMB and try again.
Note that if you expand DefaultHeapInitialAllocMB to 1024 or above, you should also set ExpandSystemMemoryX64=false in enblocal.ini to avoid crashing on startup.Go to the full post