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#61 TechAngel85

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Posted 04 August 2016 - 05:56 PM

You shouldn't have any of those errors. I don't.

 

Where do you have Steam installed?

Where do you have MO installed?



#62 Spartacusds

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Posted 04 August 2016 - 07:10 PM

Skyrim, Dawnguard and Hearthfires (.bsa and .esm) are all located in

 

SteamApps>Common>Skyrim>Data

 

 

Mod Organizer (file) and SkyrimLauncher.exe are located in 

 

SteamApps>Common>Skyrim


Steam is at

 

Local Disk (c:)>Program Files (x86)> Steam


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#63 TechAngel85

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Posted 04 August 2016 - 07:11 PM

What's the entire path to Steam? Do you have it installed in C:\Program Files or C:\Program Files (x86)?



#64 Greg

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Posted 04 August 2016 - 08:06 PM

Skyrim, Dawnguard and Hearthfires (.bsa and .esm) are all located in

 

SteamApps>Common>Skyrim>Data

 

 

Mod Organizer (file) and SkyrimLauncher.exe are located in 

 

SteamApps>Common>Skyrim


Steam is at

 

Local Disk (c:)>Program Files (x86)> Steam

Looks like this may be the root of your problem. C:\Program Files and C:\Program Files (x86) are protected folders so users do not have create, write, or delete permissions. You may want to use the Steam app to move Skyrim to another folder that isn't protected.



#65 TechAngel85

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Posted 04 August 2016 - 08:22 PM

Yes, I must have missed that in the post above. Sorry for asking something already answered.

What Greg said. Move Steam out of the Program Files folder. Follow the direction steam gives you to do this. As soon as you mentioned MO errors I knew it had to be either this or a botched MO install. Move it and that should remedy most, if not all, the remaining issues.

#66 Spartacusds

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Posted 05 August 2016 - 07:15 PM

Ok, I moved it our and made it it's own folder

 

C:>Steam (I unlocked it so it is read and writable) 

 

I'm still getting the folder error but I am now also getting CTD without the Grey screen.


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#67 TechAngel85

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Posted 05 August 2016 - 07:19 PM

Did you move it following Steam's instructions?
https://support.stea...=7418-YUBN-8129

#68 Greg

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Posted 05 August 2016 - 07:23 PM

Did you run the Skyrim Launcher after moving Skyrim to another folder?



#69 Spartacusds

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Posted 07 August 2016 - 01:10 PM

Did you move it following Steam's instructions?
https://support.stea...=7418-YUBN-8129

Yup. It looks exactly like the pictures as well.


Did you run the Skyrim Launcher after moving Skyrim to another folder?

I did after you suggested it.  I didn't see that in the instructions anywhere. After doing this I played for half an hour or so and did not get a CTD but will play longer today and see what happens.  

 

I am still getting the Folder error.

 

I looked back at TechAngel85'2 origional Picture of how the files should look and noticed a slight difference.  I don't know if this is anything or not, but I thought I would ask.  The Icon for the ini files in his pictures are different from mine.  I have an icon of a piece of paper but mine has a little sprocket in the lower left hand corner of the icon.  Does that denote any difference or is that just a different icon for the same thing. (i don't know how to post a picture in thread)


Edited by Spartacusds, 07 August 2016 - 01:14 PM.

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#70 TechAngel85

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Posted 07 August 2016 - 01:17 PM

The icon difference is just due to the different programs set to open them. What is the exact wording on the folder error?

#71 Spartacusds

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Posted 07 August 2016 - 03:01 PM

The icon difference is just due to the different programs set to open them. What is the exact wording on the folder error?

Files in the Overwrite mod are are usually files created by an external tool (i.e. Wrye Bash, Automatic Variants, ...).
It is advisable you empty the Overwrite directory by moving those files to an existing mod. You can do this by double-clicking the Overwrite mod and use drag&drop to move the files to a mod.
Alternatively, right-click on Overwrite and create a new regular mod from the files there.

Why is this necessary? Generated files may depend on the other mods active in a profile and may thus be incompatible with a different profile (i.e. bashed patches from Wrye Bash). On the other hand the file may be necessary in all profiles (i.e. dlc esms after cleaning with TESVEdit)
This can NOT be automated you HAVE to read up on the tools you use and make an educated decision.

 

 

 

Then when I click on the Overwrite area I see the SKSE folder.

 

 

Played for an hour and a half today and no crash but still got the folder error.


Edited by Spartacusds, 07 August 2016 - 03:02 PM.

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#72 TechAngel85

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Posted 07 August 2016 - 03:40 PM

Oh! Just delete the SKSE folder from the Overwrite mod.

What else is in the Overwrite mod?

#73 Spartacusds

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Posted 07 August 2016 - 07:09 PM

Oh! Just delete the SKSE folder from the Overwrite mod.

What else is in the Overwrite mod?

I do delete it, then when I play again, it comes back.

 

>SKSE

      >Plugins

             >MemoryBlocksLog.log

             >hdtPhysicsExtensions.log

 

 

 

I also still have all the "QSslSocket:" errors when I start MO

 

Game play seems to be working well (little studder here and there), but I don't want these things to potentially affect game play at a later date.


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#74 Nebulous112

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Posted 07 August 2016 - 07:14 PM

Drag and drop the Memory blocks log to the Memory Blocks mod. Then with only the HDT Physics Extension log left in the SKSE/Plugins folder, drag the whole SKSE folder to the HDT Physics Extension mod.

 

For the QSslSocket error, see if downloading and installing the Win32 OpenSSL v1.0.2h Light file from here will fix it. That is the light version of the whole OpenSSL library for Windows.



#75 Spartacusds

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Posted 08 August 2016 - 01:42 PM

Drag and drop the Memory blocks log to the Memory Blocks mod. Then with only the HDT Physics Extension log left in the SKSE/Plugins folder, drag the whole SKSE folder to the HDT Physics Extension mod.

 

For the QSslSocket error, see if downloading and installing the Win32 OpenSSL v1.0.2h Light file from here will fix it. That is the light version of the whole OpenSSL library for Windows.

Thanks, I will give that a shot.  

 

Just for clarification, since i am running on a 64 bit computer, I would install the Win64 OpenSSL v1.0.2h Light file right? (I know it's a stupid question, but I have done some stupid things before and am trying to avoid doing so again)   

 

 

 

Edit:

The Memory Blocks log went in just fine and does not show up any more,but the HDT log won't go away.  I gram the SKSE file, drag and drop into the HDT mod (there is a + sign when I do it) but the file will not "drop into it".  


Edited by Spartacusds, 08 August 2016 - 01:49 PM.

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