Hm, sorry to bother you so much sheson, but I use the Skyrim revisited : legendary edition extended LoTD and the enhanced landscapes merged records on the dyndolod mesh rule windows are deleted by default, so it makes things like dead pines trees not ported and such and I have like the marshes trees not generated by dyndolod.
Meshes rules for what get deleted? You do not have to click low/medium/high button and it will get the mesh rules from last generation, or use save/load preset.
If you merge mods with merge plugin which creates the merge text files, mesh rules that are loaded for pluginname.esp should automatically be applied for mergename.esp. If not copy the rules file to the new plugin name as explained in the manual dealing with merged mods.
If you merge mods that define new trees and the form IDs of trees change, you need to copy the billboard dds and text files to the new folder and form id number. Or use the relinker program hishutup just mentioned in this post.
Edited by sheson, 18 August 2016 - 06:55 AM.