Not that we expected anything different from Bethesda, but the update to version 126.96.36.199.8 still did not fix the large reference bug or the broken tree LOD reflections.
It did add a new Skyrim.ccc file though which is a list of cc plugins, which I think is to stop needing to update the games exe every time there are more esl's needing hard coded .. And so SKSE64 will not need updating every time there are more esl updates needed (well, after the current need for another update that is, to make SKSE64 compatible with this change to the game exe)
Also did you know there is a new version of PapyrusUtil out for SSE ? ( I may be a bit behind the times here, just got back from a very delayed honeymoon in Curacao )
Although it seems to be a bit lacking in a few functions compaired to the previous version
"SKSE64 VERSION NOTE:
The functions from the ActorUtil and ObjectUtil scripts have been disabled in the SE edition, as have camera and menu related functions from MiscUtil. These functions originally required some memory editing to function and I lack the reverse engineering experience to be able to get these functions working again under the 64-bit version.
If anybody is able to help me update these functions for SE so that they can be added back in, please contact me."
Edited by alt3rn1ty, 08 November 2017 - 03:39 PM.