I've been hunting around online for people with a similar issue before deciding to post but I think I've hit a roadblock.
I'm working through the SRLE:LotD Reqtified guide and at the DynDOLOD steps. My DynDOLOD has become non-responsive and my CPU usage has dropped to zero four times (down from 15%), and every time the generator is on the line:
Creating atlas textures <my.path.to.DynDOLOD\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_Tamriel.dds> from 32 textures
I'm on an SSD, so every time I get here it's about 2 minutes and 25 seconds into the process. I even let it sit overnight just in case something crazy was happening. Anyhow, It already created 38645 LOD references and 2569 unique LOD objects - so if I can't get it to work can I just add what already has generated to MO? Does anyone know what exactly the atlas textures are or what the issue could be? I verified all my settings in the advanced tab 3 times - FXGlow and Candles, hit medium, do the 3 other checkboxes, etc. I even ran it once in basic mode from the wizard screen just to see if it would make a difference.
I'm running 32 bit through MO, if that is relevant.
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dudewiththepants
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