Jump to content
  • 0

I've done something weird with DynDOLOD and windows in Solitude World - They are not disabling and are "doubled up"


kojak747

Question

2 answers to this question

Recommended Posts

  • 0

Actually, if you add the line

 

Solitude Reborn.esp=SolitudeWorld

 

to ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_TES5_mod_world_ignore.txt

 

you can keep it in the load order when generating. You still get the LOD for the additions outside in front of the main gate, but it will ignore the stuff "inside" of Solitude.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.