Jump to content


Photo
- - - - -
Skyrim

XCE - Warpaint and Dirt

mod

  • Please log in to reply
9 replies to this topic

#1 rpsgc

rpsgc

    Obsessive Sheath Lover

  • Mod Authors
  • PipPipPipPipPipPipPipPipPip
  • 634 posts

Posted 17 January 2013 - 11:24 AM

Nexus link:
https://skyrim.nexus....com/mods/29977


This mod is basically an update for 'XCE - Xenius Character Enhancement'. Xenius had to use 512x512 textures for warpaint and whatnot in XCE because of game limitations.

'XCE - Warpaint and Dirt' can now, thanks to the latest version of SKSE, use the full 2048x2048 textures as Xenius originally intended.


So, do you think it's worth adding it to STEP?
  • 0

#2 Jorus

Jorus

    Citizen

  • Members
  • Pip
  • 51 posts

Posted 17 January 2013 - 11:53 AM

Ah yes ! Finally an update to warpaints. It looks like a basic addition for STEP imho. :)
  • 0

#3 stoppingby4now

stoppingby4now

    Sleepy

  • Site Founders
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,281 posts

Posted 17 January 2013 - 12:41 PM

I'm loving these war paints. :thumbsup:
  • 0

#4 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,746 posts

Posted 17 January 2013 - 02:54 PM

My only thing is why used such high resolutions for such a small thing in-game. 1024x would be the max for me on something like this as my 1GB VRAM limits me. It's like using 1024x textures for the eyes. What's the point for such a small object in-game? I realize that increased resolution means increased detail, but it's just too much for me and my machine to run 2048x textures on such small things.

#5 MightyCrow

MightyCrow

    Prisoner

  • Members
  • 36 posts

Posted 17 January 2013 - 03:26 PM

They seem a bit unrealistic to me. I mean I wouldn't expect paint to be that sharp on the face or the tattoos.
  • 0

#6 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,746 posts

Posted 17 January 2013 - 03:45 PM

I would also like to see them on vanilla models. I don't think those are vanilla models he's using.

#7 rpsgc

rpsgc

    Obsessive Sheath Lover

  • Mod Authors
  • PipPipPipPipPipPipPipPipPip
  • 634 posts

Posted 17 January 2013 - 04:28 PM

Here you go: https://static.skyri...-1358278356.jpg
  • 0

#8 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,746 posts

Posted 17 January 2013 - 04:38 PM

Here you go:
https://static.skyri...-1358278356.jpg

Thanks! I think I'll be using the old for my setup. I never see my character's face anyway.

#9 WilliamImm

WilliamImm

    Legendary Blue Dragon

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 1,572 posts

Posted 19 January 2013 - 02:07 PM

Xenius replied to my request for 1024k warpaint textures:

[quote name='"Xenius wrote:"]Unfortunately it appears the warpaint only works on the player character. As the textures are only 2.66MB each' date=' it shouldn't be much of a performance hit.[/quote']

Well, I guess that means that we arn't going to be seeing reduced resolution warpaints. However, unless you have so many VRAM-demanding mods, or are stacking ridiculous amounts of warpaints, then I guess it would be OK.

#10 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 12,746 posts

Posted 19 January 2013 - 04:24 PM

2.66MB might not seem like a lot but when you're using something like STEP on 1GB of VRAM, every little bit helps!



Also tagged with one or more of these keywords: skyrim, mod

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users