Not sure if this is a Bug or me doing something wrong as my experience with WryeBash is fairly limited!
When I try to create a Bashed Patch with WryeBash (though running WB via MO), it gets to the last step where it gives an File in use Error (see screenshot link below
As this was the first time trying to create a Bashed Patch with SE I tried finding the Bashed Patch.esp, .txt & .html files in the file system and removing them to see if this would resolve the issue, after doing this and re-starting MO I can see no reference to the Bashed Patch.esp in plugins, however running WB again causes the same error the strange thing is the bashed patch is created but from file size looks like it is empty.
From my limited knowledge my guess is that MO is locking all the esp's and failing to release this when WB is run (I could be wrong though).
Question
agf654
Hi,
Not sure if this is a Bug or me doing something wrong as my experience with WryeBash is fairly limited!
When I try to create a Bashed Patch with WryeBash (though running WB via MO), it gets to the last step where it gives an File in use Error (see screenshot link below
https://imgur.com/U917l7U
As this was the first time trying to create a Bashed Patch with SE I tried finding the Bashed Patch.esp, .txt & .html files in the file system and removing them to see if this would resolve the issue, after doing this and re-starting MO I can see no reference to the Bashed Patch.esp in plugins, however running WB again causes the same error the strange thing is the bashed patch is created but from file size looks like it is empty.
From my limited knowledge my guess is that MO is locking all the esp's and failing to release this when WB is run (I could be wrong though).
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