TorNyan Posted April 17, 2017 Share Posted April 17, 2017 (edited) Discussion thread:Dawnguard Fortress Improved by raiserfxNexus Link (Skyrim)Nexus Link (Skyrim Special Edition)Wiki Link This is a mod by the author of mods like Ruins Clutter Improved, Detailed Rugs and The Beauty of Skyrim, that aims to improves the visual quality of Fort Dawnguard by tweaking meshes and replacing textures with higher resolution ones, all carefully executed to match vanilla style very closely. Edited April 17, 2017 by TorNyan Link to comment Share on other sites More sharing options...
Shadriss Posted May 25, 2017 Share Posted May 25, 2017 Which all sounds good, until you click the link and get "File Not Found". Was it removed? Link to comment Share on other sites More sharing options...
Greg Posted May 25, 2017 Share Posted May 25, 2017 The version for Skyrim Special Edition is still available, but I have no idea what happened to the version for Skyrim. Link to comment Share on other sites More sharing options...
Shadriss Posted May 27, 2017 Share Posted May 27, 2017 Well, kills that for me. I have too many mods I enjoy that rely on SKSE and the like to switch to SE, so this is a non-starter for me. Link to comment Share on other sites More sharing options...
TechAngel85 Posted May 27, 2017 Share Posted May 27, 2017 Well, kills that for me. I have too many mods I enjoy that rely on SKSE and the like to switch to SE, so this is a non-starter for me.I've been lightly playing SSE for a bit and though there are some mods I can say that it definitely needs, it's not been a bad experience. A rather good one, actually. There's been very little of jumping through hoops to get things to work and some of the enhancements are noticeable and nice additions. Link to comment Share on other sites More sharing options...
Shadriss Posted May 27, 2017 Share Posted May 27, 2017 I don't doubt that at all, Tech. But the lack of SKSE, as far as I'm aware, prevents things like SKYUI and the MCM from being adapted, and a large portion of the mods I like to run are based in those two in particular. When/If SKSE gets updated, and the rest begin to follow, I'll look more into it. For the now, however, I have a good and stable build that looks really decent, so why screw with it right now? Link to comment Share on other sites More sharing options...
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