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SRLE Extended LOTD bugs and play through Issues


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Nozzer you know you love me can you fix this please xxx lol.

Yep, when I get home tonight I will.

 

Should now be fixed. If updating I doubt anything would need to be rebuilt. New CR esp is in process of uploading as I write.

Edited by Nozzer66
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Lexy sweetheart, thank you for the reply. I figured on reading your earlier post that i missed Asis and will check Aela and Irileth head parts. Enjoy your break time and don't be subtly drawn back into the frenzy of modding stuff....all my wishes  to your, Darth and family

 

Berndaroy

hehehe I will enjoy my break and no worries about me getting the modding itch anytime soon as Darth in his infinite wisdom has decided to redecorate the office and move his Studio as we need a bit more space for the twins they really need there own room now. This should of been done last year but we didn't have the cash to do it then but now we do so the PC isn't even setup so I couldn't if I wanted too.

Yep, when I get home tonight I will.

 

Should now be fixed. If updating I doubt anything would need to be rebuilt. New CR esp is in process of uploading as I write.

thanks sweetie :heart:

Edited by DarkladyLexy
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First off, Thanks for the guide, I've been looking for a good LOTD pack for awhile now, and this is definitely great and the guide was easy to follow, even for someone not very experienced in modding like myself. I am having an issue after I get the game loaded and started. Right outside of Solitude, past the caravan, I crashed with a mesh error. Form ID : 0xA0C88 ; I was able to move past the crash by temporarly unenabling NSUTR.esp . The issue is, when I move further down the path towards the quest for Talos's Shrine ( towards Kilkreath Ruins ) I have another crash with the Form ID : 0xA0C72 . When I typed these into TES5Edit, it showed it was a mesh from the Skyrim.esm and I'm not sure how to fix the issue. https://ibb.co/cKANUa

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The first one I'll give you London to a brick, you've misspelled the name of the folder in the Stunning Statues of Skyrim install. it's 'statuessnow' note the double s.

 

EDIT: I'll bet they both are from the same place. Check that first.

Edited by Nozzer66
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Nope, have that spelled right. ( https://ibb.co/iBbSUa ) I was able to fix the issue by putting all 5 of the individual patches from NSUTR - Merged.esp above it in the right pane and enabling all 5 five individual files and leaving the merge enabled because it counts as a master for dynDOLOD and something else a little bit lower in the load order. ( https://ibb.co/fzLbNv ) I'm not sure if this is gonna break anything else, but so far I have only CTDed once and it was outside of Whiterun while talking with a caravan merchant.

 

 

Edit : ---- I wouldn't recommend anyone reading this (because you are having the same problem) to do this until one of the smarter then me people says it wont cause an issue that will crash your game.

Edited by xTheRandom
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Nope, have that spelled right. ( https://ibb.co/iBbSUa ) I was able to fix the issue by putting all 5 of the individual patches from NSUTR - Merged.esp above it in the right pane and enabling all 5 five individual files and leaving the merge enabled because it counts as a master for dynDOLOD and something else a little bit lower in the load order. ( https://ibb.co/fzLbNv ) I'm not sure if this is gonna break anything else, but so far I have only CTDed once and it was outside of Whiterun while talking with a caravan merchant.

 

 

Edit : ---- I wouldn't recommend anyone reading this (because you are having the same problem) to do this until one of the smarter then me people says it wont cause an issue that will crash your game.

stupid question did you make a COPY of the original meshes or CUT and PASTE the Orginal meshes cos you do need both. I would also redo the merge cos it sounds boinked to me.

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I copied and renamed. Picture included ( 3 explorer tabs are the 6 meshes ; 3rd tab has the 4 meshes highlighted ; and the 4th tab is the ..../meshes/prometheus/architecture/statuessnow ) showing what I did. I did however notice that while I deleted the contents of the statuessnow folder from No Snow Under the Roof and 3D snow 2_3 ​I didn't delete that folder itself, so I did go back and delete the folder found at : ..../No Snow Under The Roof/meshes/prometheus/architecture. I also did try remerging the NSUTR but merge plugins keeps telling me it failed, I tried it a number of times but couldn't get it to work ( yes I made sure to have the individual files enabled before trying to remerge. )

 

Edit: forgot to post link to picture of meshes copied and renamed.

              >> https://ibb.co/bZ7hea

Edited by xTheRandom
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I copied and renamed. Picture included ( 3 explorer tabs are the 6 meshes ; 3rd tab has the 4 meshes highlighted ; and the 4th tab is the ..../meshes/prometheus/architecture/statuessnow ) showing what I did. I did however notice that while I deleted the contents of the statuessnow folder from No Snow Under the Roof and 3D snow 2_3 ​I didn't delete that folder itself, so I did go back and delete the folder found at : ..../No Snow Under The Roof/meshes/prometheus/architecture. I also did try remerging the NSUTR but merge plugins keeps telling me it failed, I tried it a number of times but couldn't get it to work ( yes I made sure to have the individual files enabled before trying to remerge. )

 

Edit: forgot to post link to picture of meshes copied and renamed.

              >> https://ibb.co/bZ7hea

 

 

Well I had another crash, with a mesh error, and this one was due to the Farmhouse Chimneys Merge, so I fairly certain my issue is with my merges. Gonna go back and redo all of them, and see if that helps.

To me it sounds like something went every wrong with your merges and they are boinked. I would suggest you delete them all and redo them and rerun dyndolod bash patch and Skyproc patchers.

Edited by DarkladyLexy
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A warning to anyone using Windows 10 on the fast ring of the Windows Insider program: the latest build (16241) breaks MO, and causes Skyrim/SKSE to load with no mods.  I've been investigating the changes in this build and haven't identified the issue yet.  Rolling back to the last insider build fixes the issue.

 

I bring this up because only the two most recent builds have the DX9 fix (allowing Skyrim to access > 4GB VRAM) which is why I moved to the fast ring in the first place.

Edited by Eudeyrn
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