Nebulous112 Posted May 30, 2017 Share Posted May 30, 2017 Credit to this Reddit thread for the news. See here: https://enbseries.enbdev.com/forum/viewtopic.php?f=17&t=5493 Link to comment Share on other sites More sharing options...
TechAngel85 Posted May 30, 2017 Share Posted May 30, 2017 Credit to this Reddit thread for the news. See here: https://enbseries.enbdev.com/forum/viewtopic.php?f=17&t=5493Wow! That is awesome news for a lot of people! Personally, I still have no reason to migrate up to Windows 10 but if they get that fixed, it'll be one less "con" on my list. Link to comment Share on other sites More sharing options...
Rebel47 Posted May 31, 2017 Share Posted May 31, 2017 This is the news I have been waiting for since forever. It'll be a great boon to the continued enjoyment of all DX9 games. Link to comment Share on other sites More sharing options...
Shadriss Posted May 31, 2017 Share Posted May 31, 2017 Just to be sure that means what I think it means... the days of CTD due to memory overage may soon be over? Really and truly? HEY! MICROSOFT! GET THE LEAD OUT! Link to comment Share on other sites More sharing options...
Nebulous112 Posted May 31, 2017 Author Share Posted May 31, 2017 Update mentions it is fixed in dev branch. Assuming no issues, it may be available in an insider flight in 1-2 months. So extrapolating: mainstream...maybe 3-6 months? Edit: Actually I have no idea how long it takes for a Windows insider flight build to go mainstream. Maybe sooner? Hopefully sooner. Link to comment Share on other sites More sharing options...
TechAngel85 Posted May 31, 2017 Share Posted May 31, 2017 Regardless of how long it takes, it's good news. A lot of users are still enjoying classic over SSE, but I personally think as soon as a couple things hit SSE we'll see a bigger migration to it. Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted May 31, 2017 Share Posted May 31, 2017 (edited) Awesome News! Since I upgraded to the latest Alienware I am not able to even dual boot Windows 7. While there were some Alienware drivers released for earlier versions, mine is not supported. Intel's seventh generation Core processors, the Kaby Lake series (I7-7xxx, I5-7xxx CPU description = Kaby Lake), will only have Windows 10 operating system support. Dell is in alignment with both Intel and Microsoft support policies for Kaby Lake systems, limiting Kaby Lake operating system support to the Windows 10 operating system alone. There will be no legacy operating system support (Windows 7 or Windows 8.1) for Kaby Lake equipped systems. I could install it on a Virtual drive, but I didn't like that idea. This is indeed very good news! Edited May 31, 2017 by Diana_TES_GotH Link to comment Share on other sites More sharing options...
Shadriss Posted May 31, 2017 Share Posted May 31, 2017 Regardless of how long it takes, it's good news. A lot of users are still enjoying classic over SSE, but I personally think as soon as a couple things hit SSE we'll see a bigger migration to it.If that's a reference to SKSE and SkyUI, then in my case, you are likely correct. Link to comment Share on other sites More sharing options...
Kelmych Posted May 31, 2017 Share Posted May 31, 2017 Unfortunately it doesn't seem like SKSE will be available for SSE anytime soon. Link to comment Share on other sites More sharing options...
Shadriss Posted May 31, 2017 Share Posted May 31, 2017 I know - and as it's the driving factor for a LOT of the mods I run, I just don't see moving to SSE anytime soon. It's unfortunate, because I'd LOVE to have unlimited RAM to play with. On the other hand, it also means that I have to pick mods with a bit more care and clean them out on occasion if they aren't adding anything significant to the game, so there is at least that upside. Link to comment Share on other sites More sharing options...
Nebulous112 Posted June 29, 2017 Author Share Posted June 29, 2017 Now fixed (for Windows 10) in the latest Windows Insider Flight build. Will be included in the Fall Creator's update for mainstream builds. It is doubtful the bug will ever be fixed for Win 8/8.1. Link to Reddit post by Microsoft Dev: https://www.reddit.com/r/skyrimmods/comments/6k58mf/dx9_4gb_memory_issue_should_be_fixed_in_new/ Link to comment Share on other sites More sharing options...
phazer11 Posted June 29, 2017 Share Posted June 29, 2017 Cool wonder if and/or when it will filter down to LTSB. Link to comment Share on other sites More sharing options...
airbreather Posted July 2, 2017 Share Posted July 2, 2017 Now fixed (for Windows 10) in the latest Windows Insider Flight build. Will be included in the Fall Creator's update for mainstream builds. It is doubtful the bug will ever be fixed for Win 8/8.1. Link to Reddit post by Microsoft Dev: https://www.reddit.com/r/skyrimmods/comments/6k58mf/dx9_4gb_memory_issue_should_be_fixed_in_new/Can confirm it works... at this point it's still not where DX11 could be... I also think I was consistently getting 10240 on my Win7 install, but this is much better than 4064, and I can reclaim those gigabytes of SSD space now that I can dump my Win7 install. Link to comment Share on other sites More sharing options...
Rebel47 Posted July 2, 2017 Share Posted July 2, 2017 Awesome news, thanks for the screenshots Airbreather, I seriously cannot wait for this to hit the mainstream windows update line. Link to comment Share on other sites More sharing options...
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