Satyre Posted January 29, 2013 Share Posted January 29, 2013 I am using wrye bash with Mod Organizer to create the bashed patch and have all of my mods installed in Mod Organizer. After creating this bashed patch, do I need to rebuild the bashed patch every time I activate or deactivate a mod in Mod Organizer? Link to comment Share on other sites More sharing options...
0 Neovalen Posted January 29, 2013 Share Posted January 29, 2013 I am using wrye bash with Mod Organizer to create the bashed patch and have all of my mods installed in Mod Organizer.After creating this bashed patch, do I need to rebuild the bashed patch every time I activate or deactivate a mod in Mod Organizer? It never hurts. Technically you'd only have to do it if the mod edits leveled lists. Link to comment Share on other sites More sharing options...
0 wolmarc Posted February 7, 2013 Share Posted February 7, 2013 This is a lame question but one that must be asked by me since I stopped knowing it all last year: what is a leveled list? Link to comment Share on other sites More sharing options...
0 Besidilo Posted February 7, 2013 Share Posted February 7, 2013 This is a lame question but one that must be asked by me since I stopped knowing it all last year: what is a leveled list? My Google-fu is so strong, I googled "leveled list" and here's what the first result turned up: https://www.uesp.net/wiki/Oblivion:Leveled_Lists And I've only started using the Internet last night! Link to comment Share on other sites More sharing options...
0 sgensemer42 Posted September 30, 2013 Share Posted September 30, 2013 OK - Here's a slightly different question regarding Bash Patch: I use MO to launch Wrye Bash. I create/rebuild Bashpatch after shifting mods around. HOWEVER... I have a couple different profiles in MO. Bashpatch.esp is kept in the "Overwrite" folder in MO. That is common to all profiles. How can I have a different bashpatch.esp for each profile? There really needs to be separate files as each profile can be very different in mods loaded. Help?! Link to comment Share on other sites More sharing options...
0 phazer11 Posted October 1, 2013 Share Posted October 1, 2013 You should make a new one when you change (add or remove) mods yes as a general rule regardless of if you use MO or Wyre Bash as your manager of choice. To be honest to ensure the patch works I'd have one patch and just remake it whenever you switch profiles. Link to comment Share on other sites More sharing options...
0 rootsrat Posted October 3, 2013 Share Posted October 3, 2013 To be honest to ensure the patch works I'd have one patch and just remake it whenever you switch profiles. +1 It only takes a minute. Link to comment Share on other sites More sharing options...
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Satyre
I am using wrye bash with Mod Organizer to create the bashed patch and have all of my mods installed in Mod Organizer.
After creating this bashed patch, do I need to rebuild the bashed patch every time I activate or deactivate a mod in Mod Organizer?
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