z929669 Posted February 1, 2013 Share Posted February 1, 2013 We encourage all mod testers to hop onto the Wiki and log in using your forum credentials (HINT: check the 'Remember' box). Enter in your system specs. Also notice the bug-ticket generator button that will be useful for opening mod tickets pending resolution during testing for future releases. Link to comment Share on other sites More sharing options...
0 TechAngel85 Posted February 1, 2013 Share Posted February 1, 2013 Also notice the bug-ticket generator button that will be useful for opening mod tickets pending resolution during testing for future releases. Has the back-end been created for the tickets yet? Last I heard S4N, only had the form created. Link to comment Share on other sites More sharing options...
0 rpsgc Posted February 1, 2013 Share Posted February 1, 2013 You could also add 'Dragonborn' to the DLC list. It's only a few days away and pre-orders are available. Link to comment Share on other sites More sharing options...
0 WilliamImm Posted February 1, 2013 Share Posted February 1, 2013 Also, can you please add the 1440x900 (16:10 ratio) resolution to the list? It is my resolution, but I don't see it for some reason on the list. Link to comment Share on other sites More sharing options...
0 Besidilo Posted February 1, 2013 Share Posted February 1, 2013 2560x1440 and 2560x1600 too. They're more common than you think! Link to comment Share on other sites More sharing options...
0 z929669 Posted February 1, 2013 Author Share Posted February 1, 2013 Added Link to comment Share on other sites More sharing options...
0 stoppingby4now Posted February 1, 2013 Share Posted February 1, 2013 Added 'Dragonborn' to the list of DLC's. Added "> 2560x1600" to the Resolution list. Anything beyond that is reaching into multi-monitor setups (or non-common large monitor sizes) which is going to be for higher end rigs (and the list of available resolutions at that point is ridiculously long). Link to comment Share on other sites More sharing options...
0 Besidilo Posted February 1, 2013 Share Posted February 1, 2013 For some reason the newly added 1440x900 resolution appears at the bottom. Not sure how that can be fixed so I'll leave that to you. I was also going to suggest adding the >2560x1600 option up. Also, I'd definitely get rid of the uncommon resolutions which 99% of people out there won't be using. There are too many variations to even list and some resolutions don't even exist as native screen resolutions. I'd say a standard list would have: 1024x768 (4:3) 1280x720 (16:9) 1280x1024 (5:4) 1366x768 (16:9) 1440x900 (16:10) 1600x900 (16:9) 1680x1050 (16:10) 1600x1200 (4:3) 1920x1080 (16:9) 1920x1200 (16:10) 2560x1440 (16:9) 2560x1600 (16:10) Eyefinity/NV Surround (varies) Anything else is REALLY uncommon. Unless I missed something obvious. Link to comment Share on other sites More sharing options...
0 stoppingby4now Posted February 1, 2013 Share Posted February 1, 2013 For some reason the newly added 1440x900 resolution appears at the bottom. Not sure how that can be fixed so I'll leave that to you. I was also going to suggest adding the >2560x1600 option up. Also, I'd definitely get rid of the uncommon resolutions which 99% of people out there won't be using. There are too many variations to even list and some resolutions don't even exist as native screen resolutions. I'd say a standard list would have: 1024x768 (4:3)1280x720 (16:9)1280x1024 (5:4)1366x768 (16:9)1440x900 (16:10)1600x900 (16:9)1680x1050 (16:10)1600x1200 (4:3)1920x1080 (16:9)1920x1200 (16:10)2560x1440 (16:9)2560x1600 (16:10)Eyefinity/NV Surround (varies) Anything else is REALLY uncommon. Unless I missed something obvious.The resolutions that were initially added were based on what was available in the selection. There are going to be some additional choices based on monitor selection (as evident by the missing 1440x900 for example). Point is, if it's available for selection, it needs to be there, regardless of how uncommon it is. The one exception is multi-monitor. That is in the realm of high-end and it's less important to capture actual resolution (not to mention the choices would make the list much larger than is necessary). Link to comment Share on other sites More sharing options...
0 wolverine2710 Posted October 27, 2013 Share Posted October 27, 2013 I'm curious why installed RAM is not requested. Link to comment Share on other sites More sharing options...
0 z929669 Posted October 27, 2013 Author Share Posted October 27, 2013 I'm curious why installed RAM is not requested.I forget why we did not add it. I do recall a reason, but s4n may remember. Link to comment Share on other sites More sharing options...
0 stoppingby4now Posted October 27, 2013 Share Posted October 27, 2013 I'm curious why installed RAM is not requested.The main purpose of the System Specs was to capture items that we could easily tie to for determining baselines of the guide. In that regard, GPU RAM is the key. We can add it in, but at present (unless there is a compelling reason I don't know about) it's not needed. Link to comment Share on other sites More sharing options...
0 Aiyen Posted October 27, 2013 Share Posted October 27, 2013 Because there is a major difference between having only 4Gb and 12+ ? For STEP core is is not as vital, but it should be put down that 8Gb min is recommended. (ofc. for a 64bit system) Link to comment Share on other sites More sharing options...
0 stoppingby4now Posted October 27, 2013 Share Posted October 27, 2013 8GB as a recommended minimum is a bit high for Skyrim. It's a 32 bit application (6GB is plenty). The key determinant on performance is how much GPU RAM you have. Lower amounts of GPU RAM will cause swapping to System RAM to rise with an increase of graphics data usage. Having 12GB of System RAM doesn't improve your performance if you only have 1GB of GPU RAM and are trying to run with high resolution textures. Link to comment Share on other sites More sharing options...
0 Aiyen Posted October 27, 2013 Share Posted October 27, 2013 I know STEP:Core only deals in vanilla settings, but with ENBoost ... then that kinda upsets the balance... My game uses 8Gb between the skyrim process and the enbhost... and I only have 2Gb VRAM. This is the setting I have found works best for me. But my point is.. if people want to play with high res textures, then they kinda need ENBoost..and in that case more system memory is also a good thing! But if they just need to play with the STEP:Core baseline suggestion and 1k textures then ofc. they do no need to consider this at all! And 6Gb would be a good minimum. Even though I always suggest either 8, 16 or 32Gb.... not those weird half amounts. Edit: Up to 8Gb it uses... it ofc depends on location etc. 8 is the max I have recorded... Link to comment Share on other sites More sharing options...
0 wolverine2710 Posted October 27, 2013 Share Posted October 27, 2013 Thanks guys for clearing this up. Link to comment Share on other sites More sharing options...
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z929669
We encourage all mod testers to hop onto the Wiki and log in using your forum credentials (HINT: check the 'Remember' box).Â
Enter in your system specs.
Also notice the bug-ticket generator button that will be useful for opening mod tickets pending resolution during testing for future releases.
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