figured i'd ask before i redid the merge, but do you need to unpack .bsa files for companions with custom voice files? merge i did with a bunch of companions have some voiced and some not, noticed that the ones without voices were ones with .bsa that i hadn't unpacked.
merging companion mods with custom voice files.
Posted 22 November 2017 - 08:10 PM
can't edit my own first post...
could i just pull the sound folder from the .bsa archives and drop it in the mod folder before i build the merge? are there any other files i need to pull from a .bsa for the program to merge mods correctly?
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users