Alrighty, figured out my plan of action with the WOTNM and CaliberX. Another issue, this time with Weapon Animation Replacers. The linked download for WAR can't be picked up by MO2 for some reason (I'm running MO2 due to compatibility issues between MO1 and xEdit). This means that the mod installer version doesn't seem to be working. Will I still be in the clear if I do the manual installation in MO2?
Edit: Guess the real question is will I still be alright with the rest of F&L if I just install the mod manually. Not sure if the mod page has the patch though.
Don't use them. Its honestly outdated and not really an immersion breaker. Its just an animation replacer so it won't be missed.
Feel free to pick up Xilandro's Weapon Inertia https://www.nexusmod...egas/mods/64335 and diagonal movement https://www.nexusmod...egas/mods/64333 mods though, as that certainly enhance the feel of guns and movement in game. iirc the Guide uses Ragdolls so make sure with Weapon Inertia you have it installed after with its compatibility skeleton.
In the animation part in general, I'd say also add Solid Project for a ton of features you can customize yourself without a hassle and a sprint that is actually animated rather than PN's Sprint, which it will ask to deactivate if you want. Be wary as NV Enhanced Camera won't work with these mods (double hands with Animated Sprint.) I never really used those mods in any bethesda game but its a personal preference so its your choice after all.
Edited by ZidanReign, 14 January 2018 - 05:37 PM.