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Lexy's: Legacy of The Dragonborn Special Edition

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#2851 Decopauge123

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Posted 04 April 2018 - 08:52 AM

:rofl:  :rofl:  :rofl:

 

 

didn't you know it was foretold?

"When wolf doth howl to the big full moon, Modders across tamirel cry out as one: What the blooody hell were they even thinking?"

Did they listen - nay!

the brethren of bethesda ignored the larger cry and pushed forth through the lines of data to return the voice of the one wolf... about to be shot in the knee, skinned gutted and left with no more than a whisper: Stupid dog
 

Classic!  :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:Absolutely Classic!


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#2852 Decopauge123

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Posted 04 April 2018 - 09:08 AM

with the recent update to Special Edition and thus breaking SKSE reminded me of this little gem:

 

SkyrimSE.exe Auto-Backup - https://www.nexusmod...ion/mods/12480/

DarkladyLexy, Thanks  :thumbsup:  for posting about this little gem, which even comes with a GP Tutorial posted in the mod description.  :unworthy:


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#2853 B00mer9

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Posted 04 April 2018 - 09:50 AM

Quick question: Does the extraction of (so many) BSAs have an impact (positive or negative) on performance?

My guess is, extracting makes it easier for the game to fetch/find the files and use them, but I may be completely missing the point

 

Thank you in advance


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#2854 gpthree

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Posted 04 April 2018 - 10:08 AM

Quick question: Does the extraction of (so many) BSAs have an impact (positive or negative) on performance?

My guess is, extracting makes it easier for the game to fetch/find the files and use them, but I may be completely missing the point

 

Thank you in advance

Most of the plugins that need to be extracted, have to be, in order for the merged plugin to read the assests.


Edited by gpthree, 04 April 2018 - 10:08 AM.

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#2855 DarkladyLexy

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Posted 04 April 2018 - 10:11 AM

Quick question: Does the extraction of (so many) BSAs have an impact (positive or negative) on performance?

My guess is, extracting makes it easier for the game to fetch/find the files and use them, but I may be completely missing the point

 

Thank you in advance

the negative is it will increse the amount of space required and also load will be slightly longer but not massively.


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#2856 gpthree

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Posted 04 April 2018 - 10:12 AM

According to his twitter it looks like Chesko is gearing up to release the updates for his mods for Skyrim, Skyrim SE and Skyrim VR. Will they be added to the guide at some point?


Edited by gpthree, 04 April 2018 - 10:13 AM.

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#2857 uncleseano

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Posted 04 April 2018 - 10:21 AM

Well the poor lad was going to have SKSE64 integrated. Guess he won't be releasing them just yet so

EDIT: Not strictly requiring SKSE64. Just read that part, guess there won't be a delay. More importantly sounds like he's having fun doing it. So things will be released a lot sooner

Edited by uncleseano, 04 April 2018 - 10:24 AM.

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#2858 xxx78

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Posted 04 April 2018 - 11:10 AM

with the recent update to Special Edition and thus breaking SKSE reminded me of this little gem:

 

SkyrimSE.exe Auto-Backup - https://www.nexusmod...ion/mods/12480/

Very nice, never seen that before.


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#2859 Kneph13

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Posted 04 April 2018 - 11:14 AM

:rofl:  :rofl:  :rofl:

 

 

didn't you know it was foretold?

"When wolf doth howl to the big full moon, Modders across tamirel cry out as one: What the blooody hell were they even thinking?"

Did they listen - nay!

the brethren of bethesda ignored the larger cry and pushed forth through the lines of data to return the voice of the one wolf... about to be shot in the knee, skinned gutted and left with no more than a whisper: Stupid dog
 

 

     I'm with Decopauge!  This was classic!!  I roflmao'd for 5 minutes.  This should be pinned on the main S.T.E.P. Skyrim forum.  F'ing Epic Natstar!!!!!


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#2860 penguinsane

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Posted 04 April 2018 - 11:38 AM

I am afraid to say that for some reason I can't get Skyrim 3D to work on my system haven't worked out why.

Strange! I put it right after Ruins Clutter Improved in the "general world improvement" section and it shows in game just fine. The treethicket01 sticks out like a sore thumb though. The models are nice, the textures LOOK nice but some are too bright for the brownish landscapes. Am looking for alternatives that address misc plant textures that blend well with the current textures of this pack. EEKs Renthal Flora Collection is pretty decent, but doesn't add 3D meshes, so misc plants will still look flat. I even tried SFO with everything stripped out of it except ground plant retextures... but it still didn't touch the ugly thicket plants. So far, EEKs Renthal Flora Collection seems to blend in the best, color-wise. If 3D Plants ever comes out with a desaturated alternative, it would probably be the best, but I also haven't looked through old Skyrim mods to see if there's anything that fits that can be brought over.

 

Also, with Serious HD Retexture being a shiny dirt offender, I've disabled it and added HD Ground Textures instead. So far I am enjoying it, although I'm sure that it would be just fine if I simply disabled Serious HD Retexture and let Noble take over.


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#2861 sm0kem

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Posted 04 April 2018 - 11:40 AM

Well the poor lad was going to have SKSE64 integrated. Guess he won't be releasing them just yet so
EDIT: Not strictly requiring SKSE64. Just read that part, guess there won't be a delay. More importantly sounds like he's having fun doing it. So things will be released a lot sooner

I am curious what he is going to release that doesn't require SKSE... I thought we already have versions that don't require it

Strange! I put it right after Ruins Clutter Improved in the "general world improvement" section and it shows in game just fine. The treethicket01 sticks out like a sore thumb though. The models are nice, the textures LOOK nice but some are too bright for the brownish landscapes. Am looking for alternatives that address misc plant textures that blend well with the current textures of this pack. EEKs Renthal Flora Collection is pretty decent, but doesn't add 3D meshes, so misc plants will still look flat. I even tried SFO with everything stripped out of it except ground plant retextures... but it still didn't touch the ugly thicket plants. So far, EEKs Renthal Flora Collection seems to blend in the best, color-wise. If 3D Plants ever comes out with a desaturated alternative, it would probably be the best, but I also haven't looked through old Skyrim mods to see if there's anything that fits that can be brought over.

Also, with Serious HD Retexture being a shiny dirt offender, I've disabled it and added HD Ground Textures instead. So far I am enjoying it, although I'm sure that it would be just fine if I simply disabled Serious HD Retexture and let Noble take over.

For me, Noble is still the best.

SSE Fixes got updated for both 23 and 39 minor versions

Edited by sm0kem, 04 April 2018 - 11:45 AM.

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#2862 MoeTHM

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Posted 04 April 2018 - 11:44 AM

I was wondering if anyone had any ideas on what could be causing CTDs around morthal and labyrinth. I do have frost fall, campfire, and encounter zones unlocked added to the mod list and will be reverting to my save without any extra mods to try and recreate the CTD to confirm that's it has nothing to do with it. I'm also aware that frost fall corrupts saves and have been using ReSaver to clean the save files. Reading through the forums I will also check the statues mod to make sure I renamed the file, 99% sure I did. Thought I'd throw the question out there before I start deactivating mods one by one, in case anyone had knowledge on what could cause this issue. Thanks in advance for the advice if you have any.

"I never learned anything by being smart."
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#2863 sm0kem

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Posted 04 April 2018 - 11:46 AM

Hmm. I've been playing with FF for a month now and never had any save corruptions
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#2864 xxx78

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Posted 04 April 2018 - 11:49 AM

@ DarkladyLexy

 

When you was away I posted some HUD/UI mods suggestions that I miss. Is anyone interesting for this guide?

Less Intrusive HUD II Can tweak most HUD elements (need to be ported) or SkyHUD                          

Better Skill and Quest Books Names  Add "skill name", "quest" or "map markers" in-front of book name.

Extended UI (need to be ported)

Compass Marker Range Can adjust the range before location markers pop up, and when locations is detected (need to be ported)

Unread Books Glow SSE


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#2865 MoeTHM

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Posted 04 April 2018 - 11:59 AM

Hmm. I've been playing with FF for a month now and never had any save corruptions


I do believe it's FF because on my profile that doesn't use it, I have no issues. Also reading other players forums on the topic lead me to a conclusion that frost fall was the culprit.

Edited by MoeTHM, 04 April 2018 - 12:01 PM.

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