hummingbird Posted October 24, 2019 Share Posted October 24, 2019 Man, this guide is hurting my brain. I installed Merge Plugins Hide according to directions, brought up the program, and there is no right hand box. There is one box, and clicking anywhere and everywhere on it brings up no options to set hide type. What am I missing? Nevermind. Found it through trial and error. Whis this guide had more pictures, because the quick descriptions are really hard to follow.Brotherofcats, it will be out of date but it might help some. There is a Youtube guide you can find by PheonixSunstar001. He installs every mod and does all of the finishing line. There are new tools now but it might help you. Link to comment
Brotherofcats Posted October 24, 2019 Share Posted October 24, 2019 Thank you, hummingbird. Link to comment
hummingbird Posted October 24, 2019 Share Posted October 24, 2019 Thank you, hummingbird.I forgot to say, he actually has the two playlists of installing the guide. Make sure you find the one of installing Omega. If I recall correctly that playlist has Omega written in the title. Le me know if you can't find it and I will post a link for you if I'm able to. Good luck! Link to comment
kokhin Posted October 25, 2019 Share Posted October 25, 2019 (edited) Hi,I think I found an issue with "pre bash merged" : it needs a "graphics" tag for the bashed patch. The Stormcloacks shaped helmet used on many guard is empty (can't see the guard's face). First pic is with Pre bash merged as it is in the guide, the second one with a Graphics tag added before rebuilding bashed patch. Screenshot of "not forwarded" data :) Edited October 25, 2019 by kokhin Link to comment
DarkladyLexy Posted October 25, 2019 Author Share Posted October 25, 2019 Hi,I think I found an issue with "pre bash merged" : it needs a "graphics" tag for the bashed patch. The Stormcloacks shaped helmet used on many guard is empty (can't see the guard's face). First pic is with Pre bash merged as it is in the guide, the second one with a Graphics tag added before rebuilding bashed patch. Screenshot of "not forwarded" data :)too me it look like you don't have the correct version of OMEGA - True Soldiers patch in the pre bash merge 1 Link to comment
Brotherofcats Posted October 25, 2019 Share Posted October 25, 2019 Running FNIS, have created the FNIS Output folder, which does apear in MO2. But after running FNIS the only folder inside si the Tools folder. No scripts or meshes. Have run it multiple times with the same results, and yes, I checked the three boxes for patches. Link to comment
Brotherofcats Posted October 25, 2019 Share Posted October 25, 2019 And now it's Mator Smash. It returned a bunhc of erros about masters laoding after mods. I made sure the masters, Helgen REborn, MLU and Realistic Water 2, are well above their dependencies, and the very same errors are returned. Link to comment
Brotherofcats Posted October 25, 2019 Share Posted October 25, 2019 Made sure I was undder the 255 limit, 254, and its still returns those errors. It won't let me highlight anything, only pick them one at a time, and I'm not about to do that for 254 plugins. An infuriating, worthless program that I will just have to do without. Link to comment
guyguy Posted October 26, 2019 Share Posted October 26, 2019 You should maybe try an easier list. I ran into none of the issues you have and can only think that this is beyond your current skill level. Link to comment
Brotherofcats Posted October 26, 2019 Share Posted October 26, 2019 Nothing is beyond my current skill level. If I don't know, I learn by doing, which is what I have done with every Bethesda game, and others, that I have modded. I have now played the game twenty hours without the Smash Patch, and have run into no problems. I will do what I did with Fallout when I came to crash, move on to another area and come back later, which seems to always solve the problem. Link to comment
kokhin Posted October 27, 2019 Share Posted October 27, 2019 too me it look like you don't have the correct version of OMEGA - True Soldiers patch in the pre bash mergeTo me, it looks like you were right. Sorry. Link to comment
Shabdez Posted October 27, 2019 Share Posted October 27, 2019 Luxor is back:https://www.nexusmods.com/skyrimspecialedition/mods/29885 Link to comment
InstantKor Posted October 28, 2019 Share Posted October 28, 2019 Just wanted to mention that the mod Skyrim Reborn Whiterun Hold does NOT require the Containers and Leveled Lists Fixes - Complete Loot Overhaul mod to be installed as a requirement at all so it can be added back into the guide. Link to comment
Gutmaw Posted October 28, 2019 Share Posted October 28, 2019 Hey all...long time! :) Just starting to dig in from scratch and looks like the Download the premade CreationKitCustom.ini here file is no longer available? Link to comment
LilikeSound Posted October 28, 2019 Share Posted October 28, 2019 Could someone help me fix a LOOT cyclic error? Cyclic interaction detected between "Better Skill and Quest Books Names SE.esp" and "LOTD Patches Merged.esp":Better Skill and Quest Books Names SE.esp [Masterlist Load After]TheChoiceIsYours.esp [Master]LOTD Patches Merged.esp [user Load After]Better Skill and Quest Books Names SE.esp I'm not sure how to go about fixing this. If I just remove the load after rule on Better Skill and Quest Books it just throws a different error. I tried to fix by going into xEdit and reordering masters, but so far it hasn't helped. Link to comment
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