Lock Overhaul by Quad2Core
This could be implemented as a replacement for current STEP mod: Breaking and Entering
It does the same thing and adds a couple more features:
When this feature is activated locks get a skill requirement (depending on the type of lock and the settings you choosed). If you don't got the required amount of skill you have a 100% chance to fail picking the lock.
You are a Warrior type? Just enable this feature, get your weapon out and smash the next lock you pass by like a real man. Also Increases your weapon skill, toggles crime and more. In short it just acts like you would expect.
If you enable this you will be grant with a Spell (Alteration), which manipulates the lock mechanism itself, causing the lock to open. (ofc only if you got the required skill)
Same as with Smash Locks, it toggles crime, increases your alteration skill and so on.
Gives you the option to automaticly pick the lock, it will consume lockpicks and increase your lockpicking skill (or fingersmith if skyre is installed). Uses the same settings as the feature: Lock Requirement.
Note I did not test this mod, however it's been recently recommended by Gopher, and I do trust his recommendation. I am going to try this in my new playthrough