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Fallout 3 NVidia Inspector Settings?

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#1 SergeTroy



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Posted 09 February 2018 - 12:45 PM

The basic summary is that I want to know what kind of consensus there is - if any - on what NVidia Inspector settings are vital to make sure the steps outlined in Kelmych's wonderful guide pay off.  I run Windows 7 64-bit Home Premium and use a GeForce GTX 1070 (single card and gpu, single monitor).   I am not using an ENB (at this time) although I am thinking about it.  I will be using lighting mods, though the larger environmental lighting/weather mod I am really unsure of (I've been thinking DC Moods, but dunno).  Where needed, I can put up a list of all the mods I intend to use.
When I look into specific video card settings on STEP for NVidia and NVidia Inspectorl, I don't feel like I have a firm grasp on recommended values beyond a few definites.  By example:
Ambient Occlusion compatibility: “0x00000005 (Call of Duty: World at War)”
Antialiasing compatibility: “0x000010C1”
These are confirmed on the Guru3D forums thanks to the 'NVidia Compatibility Bits Master Thread and IQ Guide' by GuruKnight, and a few other sources I cannot remember currently.
I only use a single card and GPU (GeForce GTX 1070) so I don't worry about SLI and leave those areas at their default values; for the machine I'll be playing on, there is only one monitor, so naturally "Single display performance mode" is what makes sense there.  Other things like this make sense, but there are *so* many settings that I am really not sure of.  When it comes to making sure the steps in 'Clear and Present Danger' pay off (ini settings and all), I am a little lost on what to choose.  I've got a profile currently set up, but I'm certainly not using it until I've done a bit more research.  If anyone needs more information, please ask.  I'm throwing out the current profile simply as a point of reference, below:



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