To support users of my UI mod for Fallout 3 and New Vegas, I often ask them to provide me a screenshot of their problem and a link to an archive of their Data\Menus folder. Mod Organizer users can’t do the latter because that folder is empty on their game. That’s because MO works by enabling the installed mod file structure for the running game only.
I’ve tested, with success, the following idea to provide them with the option to access their Data folder as the game sees it. I’m posting this here because I think it can be a useful tool in some troubleshooting scenarios.
7-zip must be installed and we’ll pretend that 7zip is our game’s executable. To do this, click on the executable menu, select <edit...>, set a Title, set the Binary to C:\Program Files\7-Zip\7zFM.exe (or wherever you've installed 7zip), leave Start In empty, and set Arguments to your game's Data path.
Now all you need to do is run the command you’ve created and you can now see your Data folder as the game sees it. 7-zip allows all normal file operations, including the useful function of compressing folders for support, troubleshooting etc.