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MO 2.1.2. Utilities not seeing mods (SSEEdit, LOOT)

mod organizer loot sseedit

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#1 primem0ver

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Posted 21 April 2018 - 04:48 AM

Title pretty much explains it.  I am setting up my mods for SE for the first time.  I just installed MO version 2.1.2 into a clean folder before installing my "groundwork" mods.  CK finds the mods just fine.  SSEEdit and Loot do not (haven't added Wrye Bash yet but I suspect I will get the same results).  Haven't run the game through MO yet.  I have run it without MO. Here is the most recent MO log that was short enough to post here.

 

mo_interface.log
,>

 

Let me know if I need to post any additional files.


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#2 GrantSP

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Posted 21 April 2018 - 06:58 PM

You will find more up-to-date assistance from the devs in the MO2 Discord server



#3 primem0ver

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Posted 13 May 2018 - 11:05 AM

Hello GrantSP.  How do I report my issue there?  I finally logged on today after building a new system.  Is this a real time location?  I typed it in the issue reports section.


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#4 GrantSP

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Posted 13 May 2018 - 07:37 PM

I see your report there and I'll respond in Discord.





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