DoubleYou Posted May 26, 2020 Author Share Posted May 26, 2020 I also noticed that bethini high sets it to 7, I read all sorts of stuff about raising this parameter having negative impact on the game. Is there any truth to that?BethINI High does NOT set it to 7. It is not a recommended tweak and can cause issues. ENBlocal.ini in the game folder did not have a borderless line or anything referencing windowed or fullscreen. I tried adding "borderless=0" and no luck.I thought your game was borderless already? What are you trying to do? Link to comment Share on other sites More sharing options...
RenatusNick Posted May 26, 2020 Share Posted May 26, 2020 I just want Windowed. I want to be able to move Skyrim to another monitor. I assumed borderless=0 would mean "not borderless". Tried switching it to 1 in case I had the values backwards in ENBlocal and no change either. So something is still overwriting BethINI. Link to comment Share on other sites More sharing options...
DoubleYou Posted May 26, 2020 Author Share Posted May 26, 2020 Do you have SSE Display Tweaks? Link to comment Share on other sites More sharing options...
RenatusNick Posted May 26, 2020 Share Posted May 26, 2020 Yes! That was it. Fiddled with the display settings in that INI and I'm all set. Really appreciate the help! Link to comment Share on other sites More sharing options...
Illana Posted May 26, 2020 Share Posted May 26, 2020 BethINI High does NOT set it to 7. It is not a recommended tweak and can cause issues. I thought your game was borderless already? What are you trying to do?Must have been a previous setting I had then, it did warn me when I saved to set it back to 5 which I accepted. I did the ini change ingame as you instructed and works fine, thanks for your time on this :) Link to comment Share on other sites More sharing options...
lum1n Posted June 14, 2020 Share Posted June 14, 2020 (edited) Hello! I just started to use Bethini utility on Skyrim SE, my settings were set to bethini ultra, but I'm getting a bug when items like coins, gold pouches, ingredients, jewelery, etc... are disappearing from world on save/load. I reverted ini settings to vanilla, and this bug is gone. What can cause this? Do I need to start a new game to use bethini ini tweaks? Thanks. Edited June 14, 2020 by lum1n Link to comment Share on other sites More sharing options...
lum1n Posted June 14, 2020 Share Posted June 14, 2020 (edited) Hello! I just started to use Bethini utility on Skyrim SE, my settings were set to bethini ultra, but I'm getting a bug when items like coins, gold pouches, ingredients, jewelery, etc... are disappearing from world on save/load. I reverted ini settings to vanilla, and this bug is gone. What can cause this? Do I need to start a new game to use bethini ini tweaks? Thanks. P.S. Seems like restarting a game and not reverting settings fixes it, still no idea what was the cause. I didn't mess with uGridstoLoad either. And it still happens randomly. Stick to vanilla inis for now. Edited June 14, 2020 by lum1n Link to comment Share on other sites More sharing options...
DoubleYou Posted June 14, 2020 Author Share Posted June 14, 2020 It sounds like you set item fade too low. Link to comment Share on other sites More sharing options...
lum1n Posted June 14, 2020 Share Posted June 14, 2020 (edited) It sounds like you set item fade too low.No, they were gone completely... After save/loads or multiple fast travels, I can load my previous savegame and these items are still there, but sometimes they are just absent. It doesn't matter if a savegame is old or new, I can play the game normally and then load my previous savegame just to notice that items are still there or gone. My modlist is short, USSEP, blended roads, weapon and armor fixes, and other texture/meshes replacers stuff without esp files. Location where I encountered disappearing items bug is Hela's Folly, there is a statue of dibella, some souls gems, and gems under the water, another location is Birna's Oddments, gold pouches and gold coins on her desk were gone on save/reload. I don't think it has anything to do with bethini, because it happened in vanilla. I was confused, because it happened right after I started to use bethini, but it's not related. Edited June 14, 2020 by lum1n Link to comment Share on other sites More sharing options...
Mathalor Posted June 18, 2020 Share Posted June 18, 2020 Is this needed if I'm installing the game on linux and using proton to run the game? Link to comment Share on other sites More sharing options...
DoubleYou Posted June 18, 2020 Author Share Posted June 18, 2020 I am unsure if it will work on Linux. You may be better off manually tweaking your INI files. Link to comment Share on other sites More sharing options...
DoubleYou Posted July 4, 2020 Author Share Posted July 4, 2020 Version 3.5Tooltip change: Added the performance cost to Antialiasing for Skyrim Special Edition.Tooltip change: Added the performance cost to FXAA for Skyrim and Skyrim Special Edition.Tooltip change: Added the performance cost to Land Shadows for Skyrim and Skyrim Special Edition.Tooltip change: Added the performance cost to Shadow Resolution for Skyrim Special Edition.Tooltip change: Added the performance cost to Detailed Draw Distance for Skyrim Special Edition.Tooltip change: Added the performance cost to Exterior Draw Distance for Skyrim Special Edition.Tooltip change: Added the performance cost to Godrays for Skyrim Special Edition.New Tweak: 64-Bit Render Targets under Basic for Skyrim Special Edition.New Tweak: Screen Space Reflections under Detail for Skyrim Special Edition.New Tweak: Resolution Divider (for screen space reflections) under Detail for Skyrim Special Edition.Tweaked tweak: FPS (aka Havok fix) tweak now only changes fMaxTime. Research has shown that this is the only value that needs changed.Unlocked tweak: FPS (aka Havok fix) for all games (previously only enabled for Skyrim Special Edition).Unlocked tweak: Clamped for all games (previously only enabled for Skyrim Special Edition).Added mod-suggested INI tweaks for JohnnyWang's Mountain Z Fight Patch. Link to comment Share on other sites More sharing options...
piranha45 Posted July 5, 2020 Share Posted July 5, 2020 Why does Bethini discourage me from setting ugrids above 5? Also, is ugrids supposed to be adjustable in odd #s only? That's all I can change, I can't set ugrids to 6, for example. The value will change to an odd number. I want to increase my long-distance view / draw distance, and increasing ugrids seems to be the only viable way of doing that. Link to comment Share on other sites More sharing options...
DoubleYou Posted July 5, 2020 Author Share Posted July 5, 2020 Because setting uGridsToLoad above 5 is highly discouraged, since it can cause issues. But some people use it to good effect, so I have included it. It is far better to use DynDoLOD to extend your distant visuals. You probably need to read more about the setting if you don't understand why it has to be set to an odd number. Link to comment Share on other sites More sharing options...
piranha45 Posted July 5, 2020 Share Posted July 5, 2020 I was searching around for ugrid data and encountered this Skyrimprefs.iniuLargeRefLODGridSize=11 <--- change this value to 21.reference https://www.nexusmods.com/skyrimspecialedition/images/690/? Is that something Bethini does already? If not, do you have any advice regarding that setting? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now