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Fo4Edit Help needed: Armor values.


Prokktor

Question

I am currently modding my Fallout 4 mostly what BiRaitBec Modlist says:

https://www.nexusmods.com/fallout4/mods/23556?tab=description

 

But I am using MO2 Mator Smash and Merge Plugins as I am used to from Modding Skyrim.

 

In my first test playthrough I encountered a rather strong piece of clothing that looked suspicious, so I checked and its from Far West Minuteman

 

post-13162-0-60848000-1535238239_thumb.jpg

 

I should have resistance values 1 / 20 /10 according to Fo4Edit but ingame it shows 41 / 20 / 10

 

When I put it on my armor is 20 / 20 /10

 

What can I do to find out what is wrong? (I am not that expierienced with Fo4Edit)

 

Thanks for reading

 

Martin

# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
ArmorKeywords.esm
GCM_DLC_Automatron.esl
XDI.esm
HUDFramework.esm
FCOM.esm
SimSettlements.esm
Robot Home Defence.esm
TrueStormsFO4.esm
FlaconOil_BA2_2K_Part1.esp
FlaconOil_BA2_2K_Part2.esp
FlaconOil_BA2_2K_Part3.esp
LooksMenu.esp
Armorsmith Extended.esp
GCM.esp
LooksMenu Customization Compendium.esp
BostonFPSFixAIO.esp
Realistic Death Physics - ALL DLC.esp
No Aggro Impact Landing.esp
NamedNPCProtect-uber.esp
SettlementMenuManager.esp
EasyHacking.esp
EasyLockpicking.esp
Faster Terminal Displays (20x).esp
CBBE.esp
PaladinBaileyRedRocket.esp
Perk Magazine Material Fix.esp
ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp
ValdacilsItemSorting-Junk+DEF_INV.esp
ValdacilsItemSorting-CosmeticsByClass.esp
ValdacilsItemSorting-ArmorByClass.esp
ValdacilsItemSorting-Weapons.esp
HAAS Overkill Automatron.esp
VaultSuitUnzipped.esp
WestTekTacticalOptics.esp
RealFemaleSynths.esp
Eli_Armour_Compendium.esp
Crimsomrider's Accessories.esp
CROSS_Cybernetics.esp
NanoSuit.esp
HN66-SiriusArmor.esp
Mercenary.esp
M9.esp
m82a.esp
CROSS_PlasRail.esp
Crossbow.esp
RemoteExplosives.esp
RU556.esp
ASVektor.esp
McMillanCS5.esp
WeaponsHD.esp
Viper6610.esp
CROSS_CryoLance.esp
CROSS_RugerMkV.esp
Quad_Fusillade.esp
Krebs.esp
BE_Enhanced Grenades.esp
P90.esp
CorvalhoWidowShotgun.esp
ClassicSniper.esp
SVT40.esp
DOOMDesertEagle.esp
AUG-A1.esp
PD_LowerWeapon.esp
SOTS.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
W.A.T.Minutemen.esp
Far West Minutemen.esp
Synth Overhaul.esp
ImmersiveDogmeat.esp
BetterSettlersNoLollygagging.esp
FCOM FW MM.esp
MinutemenMerged.esp
WastelandCodex.esp
AA FusionCityRising.esp
CompanionJasmineWITHQUEST.esp
CompanionLauraWITHQUEST.esp
Minuteman Watchtowers.esp
VaultTecStory.esp
llamaCompanionHeather.esp
AzarPonytailHairstyles.esp
BetterSettlersCCAPack2.0.esp
KSHairdos.esp
MiscHairstyle.esp
The Eyes Of Beauty.esp
Wasteland Heroines Replacer All in One_1.0.0.esp
EveryonesBestFriend.esp
WorkshopRearranged.esp
SkjAlert_All_DLC.esp
AGOMBz.esp
ImmersiveScrapping_SeasonPass.esp
ImmersiveScrapping_TidyUp.esp
SalvageBeacons.esp
SimSettlements_MegaPack_YearOne.esp
No More Fake Puddles - Nuka World 1-0.esp
dD-Enhanced Blood.esp
dD - Screen Blood Duration Medium.esp
PIP-Pad.esp
PIP-Pad_LMCC.esp
Clean Water - Clear - Rads.esp
TrueStormsFO4-FarHarborExtraRads.esp
TrueStormsFO4-FarHarbor.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
AGM_Climate_TrueStormsPC.esp
TrueStormsFO4-GlowingSeaExtraRads.esp
EPO Redux.esp
RadiantBirdsv05.esp
Reverb and Ambiance Overhaul.esp
Reverb and Ambiance Overhaul - Far Harbor.esp
Reverb and Ambiance Overhaul - Nuka World.esp
Realistic_conversations.esp
BleakBeauty.esp
Better Explosives.esp
Better Locational Damage.esp
Better Locational Damage - DLC_Automatron.esp
Better Locational Damage - DLC_WWorkshop.esp
Better Locational Damage - DLC_Far_Harbor.esp
Better Locational Damage - DLC_Nuka_World.esp
RaiderOverhaul.esp
Immersive Fallout - Movement (DLC).esp
Immersive Fallout - Real Recoil (DLC).esp
Immersive Fallout - Realistic ADS (DLC).esp
Better Cooking.esp
Better Locational Damage - Ghoul Edition.esp
Better Explosives - Grenade Frequency 30.esp
EnhancedLightsandFX.esp
Pip-Boy Flashlight.esp
PIP-Pad_Pip-BoyFlashlight.esp
Better Chems - Valdacils Item Sorting.esp
Radrose Usability Enhancements.esp
AllPatchesMerged.esp
AWKCR_Scriptpatch.esp
StartMeUp.esp
Smashed Patch.esp
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3 answers to this question

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That is true but still strange.

 

The problem is only agains physical damage.

 

Fo4Edit shows Armor: 20 physical Resistance: 1

 

Fallout 4 Tooltip shows: Armor 41

 

When I wear the Armor and nothing else, my Armor rating is 20

 

Even if it is some attached Mod why is the Tooltip different from the actual effect?

And if "Armor Rating" is the important bit, what does physical resistance do?

 

Sorry for my noobish questions, I played too much Elder Scrolls and too little Fallout :-)

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