Jump to content


Photo

DynDOLOD DLL

dyndolod lod skse skyrim skyrim se skyrim vr enderal

  • Please log in to reply
10 replies to this topic

#1 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 29 October 2018 - 03:22 AM

DynDOLOD DLL beta for Skyrim, Skyrim Special Edition and Skyrim VR

So far all versions of DynDOLOD use the SKSE plugin PapyrusUtil for the optional dynamic LOD in the game. Starting with version 2.45 there is now the alternative DynDOLOD DLL available for testing.

Read the ..DynDOLOD\Docs\DynDOLOD_DLL.html included in DynDOLOD Standalone 2.45 for an explanation about DynDOLOD DLL, installation instructions (overwrite papyrus scripts of DynDOLOD Resources) and how it works.

If there are problems with it, check DynDOLOD_DLL.html and the DynDOLOD FAQ first before posting.

If a DynDOLOD.DLL version is required for a game version that is not listed below, request it in this thread. First, search this thread if it has been quested already, though. The future will tell how long it takes to release updates.

 

Typically a new DynDOLOD.DLL is required for each new game version, but not each new SKSE version. For example a DynDOLOD.DLL compiled with SKSE64 2.0.9 also works with SKSE64 2.0.10 for the same game version.

 

 

 

Testing

 

While in principle DynDOLOD.DLL is a pretty straight forward and simple SKSE plugin and it works without problems in tests, there is no long term true game experiences with it yet. Feedback for large load orders and normal game play will be highly appreciated.

 

DynDOLOD plugins and scripting is pretty much self contained and a switch to PapyrusUtil (if available) is possible at any time as explained in the included documentation.

 

 

 

Downloads for DynDOLOD 2.45 and higher

DynDOLOD.DLL + Scripts for Skyrim 1.9.32 (overwrite the papyrus scripts included in DynDOLOD Resources)

 

DynDOLOD Scripts for Skyrim Special Edition and Skyrim VR (overwrite the papyrus scripts included in DynDOLOD Resources SE)

 
DynDOLOD.DLL for Skyrim Special Edition 1.5.39

DynDOLOD.DLL for Skyrim Special Edition 1.5.50

DynDOLOD.DLL for Skyrim Special Edition 1.5.53

DynDOLOD.DLL for Skyrim Special Edition 1.5.62

DynDOLOD.DLL for Skyrim Special Edition 1.5.73
 
DynDOLOD.DLL for Skyrim VR 1.4.15


Edited by sheson, 21 March 2019 - 04:10 AM.

  • 0

#2 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 04 December 2018 - 08:20 AM

Updated DynDOLOD.DLL + Scripts for Skyrim 1.9.32 to fix an error with Netimmerse Override detection on the DynDOLOD SkyUI MCM - Settings page


  • 0

#3 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 05 December 2018 - 02:35 PM

Updated papyrus scripts in DynDOLOD.DLL + Scripts for Skyrim 1.9.32 and DynDOLOD Scripts for Skyrim Special Edition and Skyrim VR to use less resources at first use.

  • 0

#4 Ilkob

Ilkob

    Prisoner

  • Members
  • 49 posts

Posted 06 December 2018 - 07:58 AM

Sheson, link 'DynDOLOD.DLL + Scripts for Skyrim 1.9.32' redirects to 'DynDOLOD-DLL-VR.1.4.15 .7z'.


  • 0

#5 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 06 December 2018 - 08:06 AM

Sheson, link 'DynDOLOD.DLL + Scripts for Skyrim 1.9.32' redirects to 'DynDOLOD-DLL-VR.1.4.15 .7z'.

Fixed. Thanks.


  • 0

#6 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 06 December 2018 - 04:39 PM

Added DynDOLOD.DLL for Skyrim Special Edition 1.5.62


  • 1

#7 VinzClortho

VinzClortho

    Prisoner

  • Members
  • 1 posts

Posted 24 February 2019 - 08:45 PM

Ok, first post to STEP here for me. I've been using DynDOLOD for a bit now, have RTFM several times over during this time, have never had any issues or troubles I couldn't figure out myself thanks to all the documentation. Awesome job thank you very much for that. Thank you for this entire awesome mod you've created here really. I'm just wondering what DynDOLOD DLL is taking the place of and considering the topic is DynDOLOD DLL, I figure this is a good place to start. I gather that it eliminates the dependency of the .json files / PapyrusUtil in the DynDOLOD output, but is there a clear advantage or benefit to switching to the DLL? Are you trying to provide better performance in game or is it simply a different way to store data that DynDOLOD needs? To put it simply, is one better than the other?


  • 0

#8 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 25 February 2019 - 03:21 AM

Is there a clear advantage or benefit to switching to the DLL?

It is a replacement for PapyrusUtil specifically for what DynDOLOD needs in game. No more no less. The main reason was the lack of PapyrusUtilVR and be independent in case of game updates.

Starting with version 2.45 there is now the alternative DynDOLOD DLL available for testing.

 

You will have to test to find out if one or the other works better for your load order. Realistically performance should be the same, but the scripting works a bit differently. I really can't say if one is significantly better than the other.


Edited by sheson, 25 February 2019 - 05:19 AM.

  • 0

#9 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 14 March 2019 - 04:57 AM

Added DynDOLOD.DLL for Skyrim Special Edition 1.5.73
  • 0

#10 PMBagpuss

PMBagpuss

    Prisoner

  • Members
  • 6 posts

Posted 03 April 2019 - 05:50 PM

It is a replacement for PapyrusUtil specifically for what DynDOLOD needs in game. No more no less. The main reason was the lack of PapyrusUtilVR and be independent in case of game updates.

Starting with version 2.45 there is now the alternative DynDOLOD DLL available for testing.

 

You will have to test to find out if one or the other works better for your load order. Realistically performance should be the same, but the scripting works a bit differently. I really can't say if one is significantly better than the other.

So would using dyndolod.dll instead of papyrusutil reduce the load on papyrus? In oldrim there was a lot of speculation (misinformation?) on how the load on papyrus caused stability issues.

As a best practise recommendation, would it be to always use dyndolod.dll if that is an option as compared to the default papyrus utils? Or does it have a negligible effect load/stability wise for SSE so it just comes down to user preference?


Edited by PMBagpuss, 03 April 2019 - 05:53 PM.

  • 0

#11 sheson

sheson

    Dragon King

  • Mod Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,097 posts

Posted 04 April 2019 - 01:07 AM

So would using dyndolod.dll instead of papyrusutil reduce the load on papyrus? In oldrim there was a lot of speculation (misinformation?) on how the load on papyrus caused stability issues.

As a best practise recommendation, would it be to always use dyndolod.dll if that is an option as compared to the default papyrus utils? Or does it have a negligible effect load/stability wise for SSE so it just comes down to user preference?

You will have to test to find out if one or the other works better for your load order. Realistically performance should be the same, but the scripting works a bit differently. I really can't say if one is significantly better than the other.


  • 0



Also tagged with one or more of these keywords: dyndolod, lod, skse, skyrim, skyrim se, skyrim vr, enderal

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users