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Skyrim SE

Lightweight Grass Overhaul - Landscapes - Terrain LOD - Cathedral Concept (by The Community)

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#1 TechAngel85

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Posted 20 December 2018 - 10:47 PM

Discussion topic:
Lightweight Grass Overhaul - Landscapes - Terrain LOD - Cathedral Concept by The Community
Mod Picker Link
 
Lightweight Grass Overhaul (LGO) is a mod that overhauls the grass and landscapes of Skyrim SE. It's grass is optimized compared to other grass mods in that the vertices have been reduce, thus providing a performance advantage vs other similar mods. It also comes coupled with landscape textures specifically designed to blend well with the grasses. Due to the design of the grass being affected by lighting it's specifically designed for use with Obsidian Weathers and Seasons to achieve the designed outcome, however, it has been reported to work well with other weather mods as well.

 
Has anyone tried this mod yet? I'm curious on everyone's opinions. For me the verdict is still out. I would say it needs some tweaking as I seen a few issues right from the get go. For one that new leaf ground cover in the Rift is floating off the ground, which is quite odd at some angles. Also the Reach's ground cover is very mossy, but the issue is it's bright green while the grass is quite a bit darker, which makes for an odd contrast.



#2 Greg

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Posted 20 December 2018 - 11:36 PM

I downloaded it and added it Mod Picker, but I haven't had time to install it yet.

 

EDIT: Your mod link is for Bonki Riverside Cottage for Skyrim LE so I updated it to point to the mod on Nexus Skyrim Special Edition. The Mod Picker link should be live as soon as Mator approves it.



#3 TechAngel85

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Posted 21 December 2018 - 12:04 AM

I have it install as recommended with Obsidian Weathers and Seasons. I'm very curious to give it a good run through, but it covers a lot for one mod so there's a lot to check out. I think there are a few textures I prefer from other mods from my quick look. I'm overwriting it with Just Ice, for example, and its moss on rocks is a bit too green for my liking too. There's no way it should be that green.



#4 TechAngel85

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Posted 21 December 2018 - 03:40 AM

I had a bit longer of a run around with this one installed in a more vanilla environment (still had recommended mods installed) and I've got to say that I'm impressed. Impressed enough that I'm going to put it into my Pack. There's only a few small issues that can easily be ignored or worked out with overwrites or by hiding textures. All-in-all it's very well done. The distant terrain is also impressive in how it flows with the grass colors. Granted some of the textures are an offshoot from vanilla, but the coloring and style is close enough that I don't think anyone would be bothered too much by the changes.



#5 Mator

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Posted 21 December 2018 - 07:46 PM

Mod Picker entry approved, added image as well.  I haven't tried this yet but I've heard nothing but good things.


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#6 Kossu

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Posted 28 December 2018 - 10:00 AM

I had a bit longer of a run around with this one installed in a more vanilla environment (still had recommended mods installed) and I've got to say that I'm impressed. Impressed enough that I'm going to put it into my Pack. There's only a few small issues that can easily be ignored or worked out with overwrites or by hiding textures. All-in-all it's very well done. The distant terrain is also impressive in how it flows with the grass colors. Granted some of the textures are an offshoot from vanilla, but the coloring and style is close enough that I don't think anyone would be bothered too much by the changes.

I do find this to be quite refreshing grass mod that has come around, performance aint shabby either.

 

How are you handling overwrites and hiding with SRO ( if you are still keeping it in your modpack ) ?


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#7 TechAngel85

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Posted 28 December 2018 - 11:45 AM

I do find this to be quite refreshing grass mod that has come around, performance aint shabby either.

How are you handling overwrites and hiding with SRO ( if you are still keeping it in your modpack ) ?

I let this mod overwrite SRO.

#8 Midig

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Posted 29 December 2018 - 07:53 PM

The mod needs QWP compatibility. 


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#9 Midig

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Posted 04 January 2019 - 08:25 PM

It now has QWM compatability. 


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