TechAngel85 Posted December 21, 2018 Share Posted December 21, 2018 Discussion topic: Cathedral Landscapes by The Community Wiki Link This is a mod that overhauls the grass and landscapes of Skyrim SE. It's grass is optimized compared to other grass mods in that the vertices have been reduce, thus providing a performance advantage vs other similar mods. It also comes coupled with landscape textures specifically designed to blend well with the grasses. Due to the design of the grass being affected by lighting it's specifically designed for use with Cathedral Weathers and Seasons to achieve the designed outcome, however, it has been reported to work well with other weather mods as well. Link to comment Share on other sites More sharing options...
Greg Posted December 21, 2018 Share Posted December 21, 2018 I downloaded it and added it Mod Picker, but I haven't had time to install it yet. EDIT: Your mod link is for Bonki Riverside Cottage for Skyrim LE so I updated it to point to the mod on Nexus Skyrim Special Edition. The Mod Picker link should be live as soon as Mator approves it. Link to comment Share on other sites More sharing options...
TechAngel85 Posted December 21, 2018 Author Share Posted December 21, 2018 I have it install as recommended with Obsidian Weathers and Seasons. I'm very curious to give it a good run through, but it covers a lot for one mod so there's a lot to check out. I think there are a few textures I prefer from other mods from my quick look. I'm overwriting it with Just Ice, for example, and its moss on rocks is a bit too green for my liking too. There's no way it should be that green. Link to comment Share on other sites More sharing options...
TechAngel85 Posted December 21, 2018 Author Share Posted December 21, 2018 I had a bit longer of a run around with this one installed in a more vanilla environment (still had recommended mods installed) and I've got to say that I'm impressed. Impressed enough that I'm going to put it into my Pack. There's only a few small issues that can easily be ignored or worked out with overwrites or by hiding textures. All-in-all it's very well done. The distant terrain is also impressive in how it flows with the grass colors. Granted some of the textures are an offshoot from vanilla, but the coloring and style is close enough that I don't think anyone would be bothered too much by the changes. Link to comment Share on other sites More sharing options...
Mator Posted December 22, 2018 Share Posted December 22, 2018 Mod Picker entry approved, added image as well. I haven't tried this yet but I've heard nothing but good things. Link to comment Share on other sites More sharing options...
Kossu Posted December 28, 2018 Share Posted December 28, 2018 I had a bit longer of a run around with this one installed in a more vanilla environment (still had recommended mods installed) and I've got to say that I'm impressed. Impressed enough that I'm going to put it into my Pack. There's only a few small issues that can easily be ignored or worked out with overwrites or by hiding textures. All-in-all it's very well done. The distant terrain is also impressive in how it flows with the grass colors. Granted some of the textures are an offshoot from vanilla, but the coloring and style is close enough that I don't think anyone would be bothered too much by the changes.I do find this to be quite refreshing grass mod that has come around, performance aint shabby either. How are you handling overwrites and hiding with SRO ( if you are still keeping it in your modpack ) ? Link to comment Share on other sites More sharing options...
TechAngel85 Posted December 28, 2018 Author Share Posted December 28, 2018 I do find this to be quite refreshing grass mod that has come around, performance aint shabby either. How are you handling overwrites and hiding with SRO ( if you are still keeping it in your modpack ) ?I let this mod overwrite SRO. Link to comment Share on other sites More sharing options...
Midig Posted December 30, 2018 Share Posted December 30, 2018 The mod needs QWP compatibility. Link to comment Share on other sites More sharing options...
Midig Posted January 5, 2019 Share Posted January 5, 2019 It now has QWM compatability. Link to comment Share on other sites More sharing options...
TechAngel85 Posted December 25, 2019 Author Share Posted December 25, 2019 Discussion topic: Landscapes - Cathedral Concept by The Community Link to comment Share on other sites More sharing options...
kabepo Posted October 13, 2020 Share Posted October 13, 2020 The "Forum" link from this page https://wiki.step-project.com/Landscapes_-_Cathedral_Conceptno longer works. Also the mod seems to have been renamed from "Landscapes - Cathedral Concept" to "Cathedral Landscapes". Link to comment Share on other sites More sharing options...
z929669 Posted October 13, 2020 Share Posted October 13, 2020 Fixed all, thanks Link to comment Share on other sites More sharing options...
TechAngel85 Posted October 13, 2020 Author Share Posted October 13, 2020 Also the mod seems to have been renamed from "Landscapes - Cathedral Concept" to "Cathedral Landscapes". Fixed all, thanksThat's because the name of the mod was updated, thus, I updated it here. Check Nexus, it's "Cathedral Landscapes". Well, I'm not fixing things I've already fixed so if something has been undone, Z, you'll need to redo it... Link to comment Share on other sites More sharing options...
z929669 Posted October 13, 2020 Share Posted October 13, 2020 That's because the name of the mod was updated, thus, I updated it here. Check Nexus, it's "Cathedral Landscapes". Well, I'm not fixing things I've already fixed so if something has been undone, Z, you'll need to redo it...Huh? It's "Cathedral Landscapes" on Nexus and in the Guide. Mod page was "Landscapes - Cathedral Concept" as is this thread name, so wiki is consistent with Nexus now. Just need to change this Topic name (optional). Link to comment Share on other sites More sharing options...
DoubleYou Posted October 12, 2021 Share Posted October 12, 2021 I loaded up with the REALly Blended Roads option, and the 3d effect on the roads is quite impressive. Blended --> REALly Blended Link to comment Share on other sites More sharing options...
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