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[FNV] Migrating Steam games to a new SSD, what to watch out for

installation ssd mod organizer

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#1 Majorman



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Posted 07 January 2019 - 04:28 AM

Finally, with the recent drop in SSD prices, I have now ordered a SSD. Naturally, I plan to migrate my modded FNV from the HHD to the new location in order to optimize load time.


I have read a guide on how to do it and for the time being, do not plan to use Steam Mover. However, I would very much appreciate your insights on how to migrate my mods properly without screwing up my savegames. This will help with preparation immensely.


First of all, I would like to know whether during migration/Steam verification (after migrating the files), Steam will replace my modified .ini files and the 4GB-enabled .exe and delete NVSE?

Secondly, I expect that I will have to fix all links to the FNV installation folder. This includes game utilities (xEdit, LOOT, Merge Plugins, etc.) installed in an separate location, but what about the ones installed in the game folder (MO Legacy, Wrye Bash)?

Thirdly, how to migrate successfully assets located under C:/Users (I believe that there are some .ini files and savegames there)?


Is there something else I should be careful about?


Thanks in advance for any help in this.

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#2 Greg


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Posted 08 January 2019 - 09:44 PM

If you are using Mod Organizer 1.x or Mod Organizer 2.x in portable mode, just copy the Mod Organizer folder to the new SSD after you get it setup, edit ModOrganizer.ini and change all the paths to point to the new folders. As for LOOT and other tools, you should be able to just move them to the new SSD without much fuss. Just be sure to get FNV installed and running vanilla on the SSD before taking the next step. Also note anything you've installed in the FNV folder like script extenders and be sure to move these over as well.

#3 Majorman



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Posted 22 January 2019 - 02:53 AM

Thanks, Greg! It took me some time due to real life engagements, but I managed to install the SSD and migrate FNV to it. Turns out Steam did everything for me, turns out there was no need to backup NVSE and the 4 GB patch - Steam didn't overwrite (or "verify" as it calls it) anything in my folder.


Easy as goblin pie (yup, I'm old enough to have played IWD 2 when it came out)!

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