I'm of what I would say "middling" experience with modding. I've used TESV and TES4 a fair bit in the past with my most recent game of Oblivion seeing the most amount of use of the utility. So basically I'm not completely ignorant and have some experience with how essential utilities such as Xedit, Wyre and mod organizers are. Recently I upgraded my rig and was more or less forced into Win10 from Win7 (long story, not worth going into) and I'm constantly encountering little gotchas from Win10 with many of my programs with this possibly being another example.
Anyway, here is the issue, after making the move from NMM to MO2 and deciding to give SkyrimSE a try I'm building a modded game following TUCO's guide. Right off the bat, I'm running into issues because I can't clean the Beth esm's at all, in fact I can't clean anything with either TESV or SSEEdit for their respective games, I keep getting this error mesage.
SSEEdit 4.0.1 (40732B8C) starting session 2019-01-24 17:48:01
Using Skyrim Special Edition Data Path: E:\steam\steamapps\common\Skyrim Special Edition\Data\
Using Backup Path: E:\steam\steamapps\common\Skyrim Special Edition\Data\SSEEdit Backups\
Using Scripts Path: E:\MO2 SSE\SSEEdit 4.0.1\Edit Scripts\
Using Cache Path: E:\steam\steamapps\common\Skyrim Special Edition\Data\SSEEdit Cache\
Using ini: C:\Users\Fherrit Den\AppData\Local\Temp\My Games\Skyrim Special Edition\Skyrim.ini
Fatal: Could not find ini
In case the above isn't enough, below is my best recollection of this situation's evolution;
After comparing mod organizers I decided on MO2, downloaded the installer version, created a MO2 folder on my Game drive (E) and dropped the executable there. Launched it and MO2 defaulted to install into my user/local/appdata drive. Not too keen on it being on my system SSD, I like to keep my pc gaming all on a 2 TB HDD purposed for Steam and related utilities. I hunted for a solution found Gamer Poet's series and followed it's suggestions closely. From within xedit I told it to set the base directory to my Game drive "E:\MO2 SSE", and based on my understanding of the video, left the rest at %BASE_DIR%/Downloads, etc.
Then I extracted xedit 4.0.1 and dropped the extrracted folder into the same folder as MO2, meaning that xedit sits in it's own folder within the MO2 folder. (GP's videos said it doesn't matter where you drop xedit so assuming that's not a issue). I followed this up with launching the game from both the SkyrimLauncher and the Skyrim.exe based on previous experience of needing to generate ini's, set my display preferences and exited the game without playing it. I checked the my games folder within my documents on my system drive and noted that both ini's were present.
Fired up MO2, configured it to access my Nexus account, opened up the modify executables tool and entered the following (my entry in italics):
Binary: E:\MO2 SSE\SSEEdit 4.0.1\SSEEdit.exe
Start in: E\MO2 SSE
That done I listened to the far more knowledgable than me and wanted to clean my Bethesda esms, unfortunately each time I get the above message. During this past week of banging my head against this wall I've attempted the following:
- When in doubt, uninstall/reinstall. Uninstalled both SkyrimSE, MO2 and xedit. Reinstalled everything with fresh downloads. No change.
- Dug deeper, uninstalled MO2 again, ripping all traces of it. Downloaded and installed the archived version of MO2, set my folder structures as above, reinstalled xedit with the same configuration as detailed by GP and got the same error message.
- Ripped out the archived version, made sure all traces of MO2 was gone from my system and reinstalled the executable version and left everything at default settings in my app data folder. Xedit still failed to run.
- Since leaving everything in appdata did nothing, I ripped MO2 out again, reinstalled to my original folder on my E drive, meticulously followed GP's guide again. This time I gave the entire folder of "MO2 SSE" full control permission via the securities tab and set all child folders to have the same. I then went into Win10's Defender and granted the folder exclusion status from the choices available When that didn't change anything I specified SSEEdit.exe to the list of exclusions, again to no fixing the crash.
Finally, I looked at the file path the error code is pointing at (or what I believe it to be doing) and have to confess first off, annoyed that it's even looking at AppData since I specifically pointed MO2 at a folder of my choosing. But looking inside it under Users\Fherrit Den\AppData\Local\Temp there is no "My Games\Skyrim Special Edition\Skyrim.ini" to be found and I have no clue why it would expect such to be there. However i can find those inis in C:\Users\Fherrit Den\Documents\My Games\Skyrim Special Edition. If it's going to the AppData\Temp by mistake, I have zero idea why or how to point it elsewhere.
So that's all i can think of that might be of use, if anyone could help I'd deeply appreciate it.