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Is there any way to eliminate "looking at town FPS drop" and "border load stutter" in Skyrim LE?


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I searching many topics about FPS drop when looking at many objects in one direction and got the result that it is problem from LE game engine, but is there any way to fix it.

 

About border stutter, I tried this setting. (Stutter when walked pass cell border Ex.walk from Riverwood to Riverwood bridge and the game load wolf npc or something)

 

fMeshLODLevel2FadeTreeDistance=10000000.0000
fMeshLODLevel1FadeTreeDistance=10000000.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
(Without this setting my character stutter every 20 foot steps)
it helps a lot but not remove the problems.
 
Both problems persist in fresh install game without mod.
 
My RIG
Intel core i7 6820HK 
Ram: 32gb DDR4 
GPU: Nvidia GTX 980m 8gb x2 SLI 
SSD :MTS 820 Raid 0 
Windows 7 Sp1 Pro 64 bits
Edited by mew5151515
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Skyrim (and other Bethesda games) don't work well with SLI so you might try disabling SLI to see if this helps at all.  I see you're using a mobile graphics card so you might also try running BethINI with medium or low presets to see these provide better results.

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I searching many topics about FPS drop when looking at many objects in one direction and got the result that it is problem from LE game engine, but is there any way to fix it.

Other than replacing it with the SSE equivalent not really, no. Its the draw call limit of DX9 that causes it SSE is DX11. In BS Bruma city I get 25fps in places exactly the same place in the SSE version and its a solid 60fps everywhere and would probably be more if I disabled Vsync.

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