I renamed DynDOLOD_TES5_wayshrinesiftesp.ini to DynDOLOD_SSE_wayshrinesiftesp.ini; then started dyndolod and when through the dyndolod generation process; didn't seem to make any difference though sadly :(
The name of the ESP in SSE though is WayshrinesIFT.esp; there is also a wyrmstooth and bruma patch for it. does that make a difference?
So the plugin filename did not change. The included manual DynDOLOD_Mod_Authors.html explains the rules files.
The patches are irrelevant.