A: Flickering textures (full and LOD model showing at the same time) in Skyrim Special Edition and Skyrim VR are caused by plugins triggering the large reference bugs as explained in ..DynDOLOD\Docs\DynDOLOD_Manual_SSE.html. Verify if the problem goes away by setting uLargeRefLODGridSize=5 in SkyrimPrefs.ini.
If the large reference bugs are the cause, check the log for the list of plugins/references causing them. Either leave large references turned off or remove the overwrites from the plugins or convert the plugins to ESMs.
uLargeRefLODGridSize=11 look better
Why xLODgen solve the problem? DynDoLOD has Large Ref fix and based on xLODgen but can't resolve.
Rocks are flickering, it's staic object. Why I have different result?
Edited by Oliver, 27 September 2019 - 02:26 PM.