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Redundant textures in MO2 : delete or not ?


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#1 hardtroll

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Posted 22 March 2019 - 02:27 AM

Hi there, 

 

I am following 2 guides (nordic+lexy's) and also adding some new mods and personal preferences, and I can clearly see that after downloading some big packs (SRO; Noble skyrims HD, Skyrim 2019, .....), and some specific texture (dawnguard ladscape, solstheim landscape, ...) some of my textures will be redundant. I know that the last one will take effect on the first one, but I was wondering if I can gain anything (FPS, loading charging time, avoid lag....??) by DELETING ALL THE REDUNDANT files. This project can be quite long, even in MO2 (time to compare mods and find redundance) but I am not accurate enought about the MO2 operation to know if it is profitable to do so.

 

So if anyone know about his I will be happy to hear a short explanation ;)

 


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#2 Greg

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Posted 22 March 2019 - 07:05 AM

You can try it to see if it makes a difference, but I seem to recall this is a one-time cost on startup so you may not see any difference in terms of gameplay.



#3 Shadriss

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Posted 22 March 2019 - 08:24 AM

I'm with Greg on this - you might gain a second or two on initial load (IE, from pressing Run to getting to the Main Menu), but there will be no change in-game to justify that amount of work.


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#4 hardtroll

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Posted 22 March 2019 - 11:49 AM

I'm with Greg on this - you might gain a second or two on initial load (IE, from pressing Run to getting to the Main Menu), but there will be no change in-game to justify that amount of work.

Thank you gyus, I will save time by not comparing and deleting redundant :) :) :)


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