[00:03:32.768] FAILED loading DDS (80004005) C:\Users\Steve\AppData\Local\Temp\SSEEdit\4B2B7EF88CDD4D409C8DFF8B2F22006D.dds
[00:03:32.768] <Error creating textures for atlas: Error: Executing TexConv returned error: "D:\Bethesda Modding Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -f R8G8B8A8_UNORM -o "C:\Users\Steve\AppData\Local\Temp\SSEEdit" "C:\Users\Steve\AppData\Local\Temp\SSEEdit\4B2B7EF88CDD4D409C8DFF8B2F22006D.dds">
The tmp file is cleaned up after the error message is printed.
As a final test for access issue you can try setting a different tmp path with -t:"D:\Bethesda Modding Tools\DynDOLOD\temp\"
It is likely there is any empty (zero file size) or otherwise broken (not a valid dds) texture that upsets the process. I believe (80004005) means invalid format - if I remember right file not found is a different number.
Quite some oversight on my part not printing the file path of the source texture in the error message (I will add that for next version).
For now check textures mentioned in DynDOLOD\cache\DynDOLOD_SSE_tamriel_textures_used.txt, start with the billboards (textures\terrain\lodgen) at the bottom
Check if each mentioned texture loads in an image viewer/program that also supports BC7 etc.
Probably unrelated: it is also odd that meshes\lod\mountains\mountainpeak01_lod_0l.nif is reported as not being a valid NIF file. Typically that is a vanilla LOD file. If you have a mod replacing it, please let me know which one it is, so I can double check.
Edited by sheson, 11 May 2019 - 12:26 AM.