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Weapon Condition Damage Penalty

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#1 ToughPuppy



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Posted 15 June 2019 - 12:43 PM

Hello F&L Community


I am having an issue with modifying the effect of a weapons condition upon the amount of damage it inflicts.


According to the Fallout Wiki, the values to modify are as below:


fDamageGunWeapCondBase = 0.66 (Vanilla)

fDamageGunWeapCondMult  = 0.34 (Vanilla)


I have changed the values to 0.95/0.05 for the Base/Mult but from testing I have found that it has had no effect. However, when I use PN Rebalance and set the desired values, everything works as intended.


I have had luck modifying weapon value based upon it's condition such that it loses less value and a destroyed gun is still worth half it's full value. I can only assume I am missing something really simple - as I sometimes do when modding - but cannot for the life of me think what.


I am only interesting in altering gun damage not melee weapon damage.


Please could you help?


Tough Puppy

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